Godot 4 Import 3D Models Tutorial

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Quick tutorial on how to import Obj and FBX files from blender, and animations from Mixamo into Godot 4!
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as far as I know you can now import .blend files directly from blender to Godot with full materials and modify them in real time, pretty cool thing to have

artcrtc
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Need help, I did exactly what you did, I got fbx files, when I drag and drop them onto a custom new folder called Objects under res:// it shows a plus... but then when I release, the fbx files never appear, even when I drag a folder with 2 or 3 fbx files, they never appear... what is that? i made sure my Godot has the fbx setup, i downloaded it from github... and still not there... why?

Steve-giyj
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how do I import the material with my model?

StarlaSao
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what to do if an object is cloudy in Godot?

salahzak
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hello there, I really need to fix this. My model is in obj format, and it has a offset from the center but I don't know what the offset value is. I don't want to eye-ball this and manually offset this in the editor. I want the model to be centered in the origin. Could you tell me how that can be achieved? Nice vid, btw.

avikarefin
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U heard of thinkercad ? Can we export to godot from that?

babuyoutuber
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How could you make the models have collision?

Bartifscool
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bonjour c'étaite pour dire que je comprend rien

Smo-ryde
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Hello, I haven't understood very well how to export the materials.

davidvega
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Good video, what about blender gltf export?

thygrrr
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The mexican . Hey Could you show us how to import assets from the Unity store? Please

Tu_tio_nerd
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Bull! Everyone of you lies! In every video I have watched! You are either making it up or you are leaving out steps!

melindamara