Unity 2021 Animator Controller Beginner Tutorial

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In this Unity 2021 beginner tutorial I show how to setup an animator controller for a simple model we created with Blender that has skeletal animations. I add two triggers to activate the states for the animation (open and close) and then I write a C# script that uses the attached Animator controller to play the animations when the Keys O or C are pressed.

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I don't know how many times I come back to this tutorial! It's perfect every time

JackAaronOestergaardChurchill
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This is perfect. Easy to understand for beginners, and advanced game devs. I don't know how many times I'll come back to this, but it will sure be a ton!

michaelhill
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This is exactly what i needed, keep making videos like this!

just_rogers
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This video is simply perfect, it is the basic well explained. I feel like I can do anything now!

otohime
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You must attach the script to the game object as a component. You can do this by dragging the script from the assets to the inspector, when the game object is open in the inspector.

ignorantFid
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Thank you for this! Other tutorials made this way too over complicated.

JonHuhnMedical
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Hello Jayanam, the tutuorials is great helpfull. But in this video missing the openclose script refference step. Thanks.

yikaiyang
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Something is missing.. It does nothing when pressed O and C.

prashantashok
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I love you, I absolutelly love you. Thank you!

Puck
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How do use the character mount horse animarrion correctly. I want that Unity understands tgat Im now steering the horse with the character and not only the character. Pls help

RM-lhon
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Hello, It was a great and helpful tutorial, I do all steps in the video but small issue in script It like something not recognized, it do nothing when pressing O or C.

thaeralmomani
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How do we unlink the transition? I am unable to do that can you help me?

JFNIReverse
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Thanks for the help! You just earned a sub and a like!

horyzengm
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Hey, i face some problems. So i want to change my sprite animation transition, but when i click the transition arrow there's nothing just a message "Entry transition (displayed in grey) are not previewable, please change state transition (displayed) in white to preview the animation" Any idea how to fix this?

drc_
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hello can you explain to us how to Activate the animator using bolt visual scripting

EMPIRE
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How do I do this for a walking animation? & only have it happen while the button is held down

sparrowcf
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Excellent little video, worked perfectly (once I had a close look at my project and realized I had my transitions in the wrong place!). Thanks for your help! *slaps "Like" button*

FootknightProductions
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Will this work for a character controller or just door openings

adamisinthehouse
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please make more tutorials like this in the future

Jono
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Why is this setup with triggers and not an "isOpen" boolean? Is it not possible to reverse an animation based on transitioning back on boolean condition?

SacWebDeveloper