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Blender 3.0 Geometry Nodes Beginner Animation Tutorial
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So in today's video we'll be creating this satisfying, abstract animation using only Geometry Nodes. Basically meaning we'll be turning a Default Cube into this animation using nothing but the new Geometry Nodes Fields system in Blender 3.0.
We'll be going over creating an array using Geometry Nodes, adding in the ball and animating it, animating the array using Geomertry Proximity and finalizing the scene with some basic materials.
Enjoy the video and see you in the next one!
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Follow me on Instagram - @Kaizentutorials
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Chapters:
0:00 Intro
0:39 Create an Array with Geometry Nodes
3:24 Animating the Array
5:54 Making the Ball
8:34 Creating the Background
9:28 Rotating the Ball procedurally
10:34 Rotating the Array with Geometry Proximity
13:25 Creating Materials and Finalizing the Scene
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