The Most OP Early Build Metaphor: ReFantazio

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Broken early game archetype, stats and skills
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I will personally do a mix strength and magic. While it won't result in any min-maxed build, there will be new classes to try out and I don't want to lock myself into a specific archetype by focusing too hard on a single stat. Also the game seems to favor switching archetype to fit the different challenges. For example the Gyptaurus dungeon having enemies that enrage at the sight of mace and wand users (basically your primary magic users).

Szhusma
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I had been wondering what I should put with my stats for the demo. Thank you very much! Plus I love how to the point the video is. It not only told me how to not waste my mags on giving Strohl the mage class. It also told me what points to allocate where.

mikigirl
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There will be 7 party members + Gallica, and we can see that they will all probably focus each one on a specific stat, as from the demo we can see that Stohl goes for St and Hulkenberg for En. Considering Hesmay will be the Thief, I guess he’ll be focusing on Ag, Eupha as the Summoner will focus on Lk. Thus means that Junah as the Masked Dancer will probably be the Ma focused party member, as one of the first things Gallica tells you is that music was the first kind of magic. Moreover, the weapon bonus of healing SP for the mage line is too good to pass on unless we get some sort of Victory Cry passive skill or armor effect (and that usually is the latest of the late game stuff) and considering it evolves into two elite forms (Elemental Master and Dark Mage(?)) it’s not really bad to have two mages in the party. Finally, we will probably be able to eventually farm incenses just like in SMT (or, even better, be able to respec) so you can always do that later if you want to minmax a physical build. What we should pay attention to, however, is what the cap for the stats are and how large the bonuses for the advanced archetypes and equipment pieces will be, as it’s possible that we shouldn’t put points into a stat after some point as the bonuses will complete them to reach the max (i.e. if the max is 99 and we can get +10 from equipment and +20 from the archetype, you shouldn’t level that stat past 69).

TheHydrogenBoy
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No lie, I also went caster for my main guy, and I’m happy with it. I love the inheritance system, because you can just inherit Dei from the Seeker and be set until you get Healer. I did the main dungeon in the demo on Healer and brought over the Bot spell and it was fantastic.

Shortie
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Naa bro you funny as hell for that outro.. Subscribed!!!

ericblackface
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I played the entire demo without using any of my points and it's worked out just fine. Now I have all my points waiting for me to make a decision at launch. Hopefully by then it may be a little clearer what will be the best build to go with. I did choose the "I've always been lucky" option for the initial question. Other than that, I'm starting with a bunch of points to distribute.

seane
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Genuinely one of the best Builds for the Early game, However down the Line we will get Junah who'll be a Magic Focused dps and also in the Endgame Severe Physical Attacks just Overpowers everything, so great build/vid for early game Brother however in the late game Physical attacks will always be the best option, it was the same for Persona/smt and I don't think this game will be any different, anyways keep up the great work Brother

willofd.
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I've been dumping points into Magic in the Demo just like you! But knowing we will eventually be expected to switch up Archetypes throughout the game makes me think it might come back to bite us D:

cableman
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Instant like for not making the video 10+ minutes long!

johns
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I'm really curious to see how things turn out. Personally going to be building my MC with a bit of a support focus with healing and buffing as well. Focusing on magic and endurance to keep myself from dying and keeping my team alive. Strohl and Hulkenberg can be my meatshields with whoever my forth will be for debuffing.

loltock
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Hmm, what I was doing anyway. Magic tends to be busted unless you're playing SMT protags. Healer is also very nice.

GrimHeaperThe
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Might want to put some points in agility as well

Dunno how magic spells need agility for hit rate but you'll hate missing

ahmedfalahy
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I personally chose the endurance path but foolishly snuck passed the dragon smh. Restarting the Demo and might still choose the endurance path or luck

Moofydakidd
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Funny thing is I didn't know till after the demo that the answer you gave the captain decided your class... but funny enough agility seems like the best combo to go alongside my mage. As you said the other characters (at least early on) seem melee focused so I thought why not go mage... and I ended up at the same conclusion as you. Plus since the story mentions magic so much... why not upgrade that stat.

kederoscar
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I picked the luck option without knowing it had anything to do with my stats😢 i should be fine tho

masterzero
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Wish i didn't thoughtlessly pick strength at the recruitment centre, still gonna go for a healer/support role for MC. That's how i beat guptauros, just kept buffing hulkenberg's attack and having her use jump

michaelclifton
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Before I watch.... I'm full sending magic so hopefully you're a mage of culture as well lol

scubasteve
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Right now im on healer fighting the undead and thats really bused as well.

barcster
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Well I need to start over I put every thing into strength and magic

soultakerte
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question. is it best to power level in belega corridor or the castle dungeon?

khmergodhobbies