Aperture Desk Job Trailer

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Desk Job reimagines the been-there-done-that genre of walking simulators and puts them in the lightning-spanked, endorphin-gorged world of sitting still behind things.

You play as an entry-level nobody on their first day at work— your heart full of hope and your legs full of dreams, eager to climb that corporate ladder. But life's got other plans, and they all involve chairs.

Playable on the Steam Deck, Desk Job walks you through the handheld's controls and features, while not being nearly as boring as that sounds.
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Source 2 looking fire fire, glad to see Valve finally making games again

CoreyLaddo
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I like how Aperture Science represents all of Valve technologies

wikro
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Valve made even the most boring job look enticing

Mahsira
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Such an engaging 30 mins experience. It's actually heart breaking seeing how good Valve still is in making games and engine and yet all they do is those "tech demos" to promote whatever new hardware they have just released in the market.

thiagovidal
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Always good to see Valve making games.

CJUGames
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I love how Portal is the ip Valve uses whenever they need to make a tech demo for a product

- The Lab
- Aperture Hand Labs
- Moondust
And now this!

grnpyro
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I like how aperture is the main “virtual office” of valve, its where every tutorial is

roccoleader
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I love the aperture portal universe so much, glad to see more from Valve expending on it!

overgrownghost
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I absolutely love how with almost every item they come out with, they make a portal thing to come with it. It's the best way to have a demo for people who want to learn slowly, or chaotically

VJETLIVE
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*"You think your job is bad?.. whoa, your job is bad"* That delivery was so good.

SSSioN_Solaris
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I can tell how goofy this game will be, definitely has that 'valve spark' to it. Looking forward to it!

dinomastermart
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I love how ominous the silence and beeping is. Valve always gets the mood right.

echopark
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New portal stuff? I love to see it, Valve!

chriss
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THIS WAS SO MUCH I’m so exited to see more portal from Valve!!

carson
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At roughly 0:15, you can see pipes in the back marked with "Gel Flow" arrows. The white color of these arrows indicates these pipes are transporting Conversion Gel. However, the desk shown at 0:17 reveals this takes place in the 1970s area of Aperture Science as indicated by the pre-Moon-rock poisoning portrait of Cave Johnson. This creates a canonical error as Conversion Gel, which is what led to Cave's Moon-rock poisoning, wasn't created at Aperture until the 1980s when he bought 70 million dollars worth of moon rocks.

Boy, I really hope somebody got fired for that blunder!

MarphitimusBlackimus
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This looks like the Steam Deck's version of Astro's playroom, walking you through the system's features in a unique way

and of course it's set in the Portal universe.

Free-
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I love how whenever valve needs a tech demo they go to portal

NULLD
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"Portal."
Valve: "Portal."
"3?"
Valve: "Aperture Desk Job."

LiterallyRyan_Gosling
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it's good to see that they aren't stressing themselves to make something revolutionary, cuz frankly that kinda stuff is tough now with so many bright minds having a chance to make anything. It's just a simple game, something rarely made by valve

guse
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"Set in the universe of the **modestly** popular Portal games"
I will never get tired of Valves dry humour.

oldoldmeme