GTA VC - Hidden Anti-Piracy Measures on PlayStation 2 - Feat. BadgerGoodger

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Did you know that Rockstar Games left anti-piracy measures in GTA Vice City on PlayStation 2 as well?
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Today's narrator:
●Badger Goodger
●GTA V Beta - Changed & Cut Radio Content
●GTA VI: Almost a Period Piece? Should GTA Revisit a Different Decade?
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● My Twitter ●
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● Paid music provided by
ES_No Bueno - Matt Large
ES_Recollect Ya Thoughts - Amber Spill
ES_Episodes - Matt Large
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Time stamps
0:00 Introduction
0:22 Rockstar against PS2 bootleggers
1:10 GTA 3 on a CD (Rockstar's nightmare)
2:26 Why the measures were implemented
2:46 What the measures protect
3:29 The 1st Anti-Piracy measure
7:01 The 2nd Anti-Piracy measure
7:59 Did it help to protect the game?
8:06 GTA VC on a CD (the measures failed)
11:23 The measures didn't stop anyone
12:15 What about GTA SA on PS2?
12:29 End screen
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● My Patreon page ●

● This is the place where I post early access videos as well as updates and other goodies. Starting from $1 per month.
#VadimAnalysis #GTA #RockstarGames
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●Badger Goodger
●GTA V Beta - Changed & Cut Radio Content
●GTA VI: Almost a Period Piece? Should GTA Revisit a Different Decade?

NationalPepper
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Vadam and Badger are basically Claude and 8-Ball at this point, the dynamic duo!!!

frikobraun
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My first experience with GTA was the ripped version of Vice City, no radios and no cutscene audio. And I finished the game like that countless times, same with San Andreas. Boy I was BLOWN away when I finally got the play the full versions of these games and realized how much I was missing out.

Terrtail
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Playing Vice City without the radio stations sounds depressing as hell It's one of the best ever game soundtracks

connor
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Impressive work from pirates to actually fit the games in tiny disks, just goes to show you can't really stop piracy because its not a choice in most countries where piracy is popular.

Especially back then, buying games outside of certain parts of Europe and America was extremely hard, they would be overpriced due to conversion rates, tax and profit margins from the sellers.

It was hard enough to buy a console, so buying games on top of it was an impossible cost for many, anti-piracy software eventually gets cracked and only hurts people who can't really afford the game.

keatonwastaken
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As a kid I remember playing a copy of Vice City in an internet cafe where all of a sudden the game went into slow motion, the camera turning by itself and I recall hearing that same laughter from that soundback. Scared me hard and to this day I didn't dare to finish VC. Glad I now know the cause of that demonic laughter. For the camera/slow motion thing though I'm still lost.

csgoyuri
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3:48 This makes me want to see an GTA Vice City Speedrun Anti-piracy category

RickyPWiiSports
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It’s horrible thinking somebody’s dad came home with this one day and this is how they think games are supposed to run

cxmrotn
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Vadim is the definition of quality>quantity

RandomDude
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BadgerGoodger has the perfect voice to cover GTA games for some reason

ArAnXx
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Theres nothing better than Vadim M uploading a gta video with badger goodger's commentary.

Vak
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gotta say, it was common to see "GTA: Rio de Janeiro" for PS2 here in Brazil, but in reality was GTA: San Andreas modded, even "Grand Theft Auto IV" for PS2, some people would even fall for it, quite crazy times

gabsF
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Wow, that completely explains why my PS2 copies of VC were always more susceptible to scratches. All it took was for one of the duplicate .img files to be unreadable and the whole game was compromised.

voxlvalyx
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About the bootleg GTA SA games...

Those are frequent in PS2 rentals in Indonesia, since both the console and the game are popular there. Also, most of the bootlegs have the entire story removed and CJ being replaced with pop culture characters, in particular Kratos, SpongeBob, Naruto, Goku and Avatar Na'vi.

somerandomdude
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"We can fit it onto a CD but we have to cut out the songs!"

This reeks of "I've won but at what cost?"

CrashGordon
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I actually had the San Andreas CD version for PC (that was decades ago) and I remember the game had no voices & no radio sound, it's basically just sound effects.
And I think the CD case actually labeled "GTA San Andreas 100% Working"

Fahmi
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As someone who lives in a Island in Persian Gulf i had played many versions of vice city on the PC and i remember that one of them had all those anti piracy measures activated on it(back then i thought the games were broken, other versions of vice city worked fine but i never had a ps2 to experience this issues).

khebre
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0:50 I actually recognize that version of GTA SA as I used to buy Pirated PS2 games since my country here never offered legit PS2 copies. It would be interesting to make a Seperate vid covering what Anti Piracy Measures the GTA SA PS2 version has as well as the other PS2 games that Rockstar had released

Great vid as Always Vadim!!

Maverick_Jones
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It's always a great day when Vadim M uploads a video. Always nice hearing Badgers awesome voice.

StuartLugsden
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The funny thing about anti-piracy measure is companies will spend a bunch of time and money adding in all these measures to stop pirates but in the end 99 percent of people who pirate the game will never even experience them because they get patched out almost immediately before the game gets uploaded online. I remember when Sonic Mania was actually delayed so they could add in more copy protection was cracked only 8 days after launch! lol

HerecomestheCalavera