This NEW Feature Changes The Way We Play Project Zomboid | Thursdoid

preview_player
Показать описание
In this video I cover the newest 'Thursdoid', the monthly dev blog / news update on the upcoming build 42 update for Project Zomboid. Today we discuss some changes to: Crafting, Animations, Lighting & more!

Want some hilarious* gaming videos? check out @highawp
Check out my Lets Play channel @awptwo

#thursdoid #projectzomboid #gaming #build42

00:00 - Intro
00:23 - Crafting
01:28 - Skills
02:26 - XP Changes!!
03:39 - Carving
04:24 - Recipes
05:15 - Basements
06:08 - Grappletech
07:17 - Lighting
07:36 - Muldraugh
08:11 - Newspapers
08:31 - Deer
09:02 - Ambient Building Sounds
09:43 - Release Date?

Some awesome content is on the way, so subscribe to keep up! @awpenheimer

Thanks so much for watching, I appreciate the support!

Twitter @Awpenheimer
Instagram @Awpenheimerr
TikTok @Awpenheimeryt
Twitch @Awpenheimerr

Hi, I'm Awpenheimer / Awp :) If you enjoy gaming videos that are (hopefully) entertaining & funny, then stick around!

I Will be doing challenges, game movies and other fun ideas on a bunch of different games. Ranging from Project Zomboid, Valheim, DayZ, Rust, Terraria, Rimworld & a whole range of other survival games!!
Рекомендации по теме
Комментарии
Автор

What do you think about them removing XP gained by scrapping & dismantling?...

Awpenheimer
Автор

so instead of destroying the world of furniture, we'll be littering the world in furniture
what a genious change

MsPysoul
Автор

Yes Pz devs, make me dismantle the entire town of West Point so I can build a 5000 floor tiles to level my carpentry to level 4

UnethicalEthic
Автор

Although I mostly leveled my skills from destroying things, I didn't like that all the houses became barren. So, I actually like this change. It makes more sense to gain xp from building things and they've compensated by boosting the xp for building things, so I see this change as a win-win. You probably get more planks by chopping down trees anywho.

happilyham
Автор

Something I think they should add is an xp multiplier in the presence of other players with certain skills. For example if you knew how to hotwire cars you could reasonably teach someone else to do it.

cleancut
Автор

Cant wait for 2024, 31st December 23:59.

Thanks for the info dump.

brutallica
Автор

Seeing the door swing open is a huge thing for me. That was a nice touch. The orange lights? amazing. The lights are just so amazing. I can't wait. Hopefully build 42 will come out soon!

Triconickv
Автор

I feel like reading books should not only give you a xp multiplier but also award xp directly at lower levels, for example reading a manual and a tiny bit of practice should be enough to learn building a simple wooden wall (a.k.a reach carpentry lvl 2), so levels 1-4 could be reached by reading books and practicing a little bit (for example reading a book would award you 0.5/1/1.5 level and give you a multiplier for the rest of the xp you have to gain. However at higher skill levels (5-10), it's more about mastering your art and at those levels would have to be reached entirely by practicing, and books would only give multipliers for those levels.

mesrszmit
Автор

For everyone complaining, just turn xp rate up to 3.0 and get the mod for fast reading skillbooks. This is a sandbox game with lots of settings.

KissyKaede
Автор

how the fuck does metalworking and welding skill not overlap???
they should be merged into one skill

chriss
Автор

I am PRAYING carpentry is much much easier to do now so we can finally be free from the hour long carpentry grind because putting a bag in a wooden cube needs 4 carpentry levels.

theveganduolingobird
Автор

FINALLY! No more stressful dismantling stuff to get carpentry XP. It just makes sense that you get MORE exp when building than dismantling

adisonjustinelyles.
Автор

i think there should be a "practice rebuilding" interaction on furniture and such. This could let people practice on the same piece of furniture, gaining small amounts of xp when dismantling it but gaining large amounts of xp when successfully rebuilding it, with the chances of failure decreasing with each level gained. This would probably need some tweaks like limiting the number of times the same chair can be rebuilt.

Byrin_Boi
Автор

I'm going to be so happy if you can now level electrics to learn how to use generators without needing the most annoying RNG item in the game

thorjelly
Автор

As someone who mostly plays solo, I would like there to be an option to keep XP from dismantling furniture. But the needs of the many, outway the needs of the few. It is a good change I think.

bryson
Автор

The crafting is probably a wait and see situation. If anything, sandboxing even more xp for crafting will help.

Matt-qtoh
Автор

Really been enjoying your vids! Keep it up man

Choompacabra
Автор

I already set xp to 3.0 because I don't like the skill grind. I don't know how removing xp from disassembling is going to help trashing the map when you still need to get the materials to build from destroying stuff.

bokodasu
Автор

All that work on lighting, only to lose power in a week :D

sxtacy
Автор

These thrusdoid news are getting really annoying, they're continuing to hype us with all those tiny details while never giving an *aproximate* date. People are like "WHEN?" All they answer is "You know in b42 there's going to be a new tile that reflects red light in a super realistic way ?" Lol
People bought the game for features that's going to get release when they're 40 and have kids and no time to play ^^

Guitaristmalakian