Helldivers 2 New Weapon MAJOR ORDER! We Must Choose!

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Helldivers 2 news! We have a new major order! It's upt o the Helldivers to choose what weapon strategem we unlock through the major order! #Helldivers2 #Helldivers2news #helldiversupdate

0:00 New Major Order!
1:06 Airburst Rocket Launcher VS Anti-Tank Miens!
1:41 New major ORder Update - Operation "Legitimate Undertaking"
5:25 Hardest Mission Being NERFED!
7:08 Helldivers 2 Difficulty Debate, easier is actually harder?!

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Now THIS is how DLCs should be released in games

stripycascade
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They 100% need to show the supply lines then events like this can be better orchestrated by the community

BGB
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Airburst is a must based on the leaks.

malguskerensky
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The meaning of the arrows
⬇️call it down ⬆️ aim up ⬆️ shoot up ⬅️➡️ burst

⬇️call it down ⬅️ something walk over it. ⬆️⬆️ they go up up away

krtranslator
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Do the anti tank mines get triggered by helldivers? Real AT mines usually dont get triggered by people. If they do, I dont want em. If they dont, they might be worth taking.

MeterLP
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There's a game knowledge issue and a "I'm an impatient shit that doesn't want to learn." CoD brain has ruined people.

BeardGrizzly
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Lesath -> Chort Bay -> Penta = Airburst Launcher
or
Marfark -> Matar Bay -> Choohe = Anti Tank Mines

sukuruchan
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DONT FORGET IF YOU WANNA PLAY JUST WITH FRIENDS SET YOUR SESSION TO PRIVATE PLEASE. some days I jump on to matchmake and it’s like 7 times in a row I literally hit the ground for the first time and get instantly kicked. Kinda annoying fr

DREADEDuuubGAMING
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I also felt like < 7 are harder as well. Newbies engage everything and kill nothing. When things go south they run away / hide / aggro mode patrols. So it's usually experienced player who stands the ground and gets overwhelmed because he is used to other 3 people doing the same, instead he gets killed because he is there alone.

taqial-faris
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I swear every time we get a major order like this the world map theme from C&C Red Alert 3 starts playing in my head.

axios
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The question I'm interested in is, will the Automatons gain anything from the planet(s) we fail at liberating?

AniMithril
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Nah everyone, go Airburst. That thing looks too good to miss out on. Arrowhead is goated, showing us new content like this

shaggy
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Air burst is needed for the frontlines!
Air threat has been killing us!

stealthblade
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We need the anti tank mines. Just about every emplacement is bad in helldivers 2 so I would like a actually good one. I like using the minefield stratagem but it's useless in higher difficulties

gunrunners
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Take them both at the same time, win-win we get both 😂😂 just need them to hit 100% simultaneously

grimreaper
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For the evac mission, the button presser needs to be running through smoke to not draw in people. So you need eagle smoke, orbital smoke, smoke grenades ...
It will reduce the number of bots who are going to wander into the smoke.

charlesrowe
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"How high are you?"
Stylosa:"YES"

Mark_Oskar
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So i finally started unlocking the higher levels (7-9) and i definitely noticed a huge difference between level 6 and 7... teammates on 7-9 actually play like a team. Whil lower they absolutely play for themselves. Even higher level players (25-60 havent seen many higher than that in 6 and below) play weird in lower level difficulties

PrdigyZRX
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Man I love to support the lower level players but I have been running into so many lobbies of way under leveled players of Helldive. Literal level 1 and a couple level 20s way too often when I am trying to get samples and secondaries and they are scrambling just to stay alive.

rmoho
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What an awesome way for a game to release new in game content! Helldivers 2 is always impressing!

makattack