New VS Old Ending - Comparison | Portal with RTX

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The Portal with RTX section was recorded with DLSS 3 at “Quality” setting with Frame Generation on and at the “Ultra” preset.
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Really goes to show the importance of good asset design, it makes old games hold up perfectly.

snerttt
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The best thing about portal RTX is that we can appreciate how good the original portal is.

vegalatt
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1. Where has the fire gone
2. Why the sky looks like...that
3. Why the basement looks more spooky in the Original version lmao

just_martin
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I’d like to imagine that glados was powered by a 4090 and that’s why she blew up

aruce
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Most of the new graphics look like a genuinely faithful upgrade to the original 2007 game. Strange how this part looks so.. rough.

isaaclai
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the original art direction got lost in translation somewhere along the way

SmegmaEnjoyer_OFFICIAL
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I think too much was lost when updating the assets, RTX Remix could be used in a way that preserves the original style whilst also improving the visual fidelity, and it kinda does in the case of Portal, but it gets really messy, especially toward the end of the game, and at the very end there are too many mistakes to ignore, I look forward to seeing modders using RTX Remix to improve visuals without trying to make older games into graphical showpieces.

Dangeresque
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This shows, whatever technology you use, the final look and mood always achieved by a professional`s hand

alexyowl
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I'm so glad they kept my favorite character Hoopy the Hoop in the RTX ending. So iconic!

sorahatumna
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Really funny how everyone is pointing out the fire particle when the friggin' sun lighting is also missing in the RTX version (only the ambient/sky lighting remains).

BeatCrazey
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Yeah, I think what I mainly learned from that is Portal, without any mods or RTX, has aged perfectly.

TreeOfGame
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I was like huh, there wasn't fire in the original? And then I realized the better looking one WAS the original

Lillylafrog
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Man, I can't believe they ran out of budget so hard that they couldn't afford fire and needed to make the ground out of clay.

RocketPropelledGamer
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I was very surprised that they didn't fix the trees just cutting off on the sides in widescreen

Mazorok
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- Make portal require thrice the power to run and still look like a game from two generations ago.
Nvidia: - Challenge accepted.

imarealwitch
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The final shot just looks better when darker. Makes the cores' eyes pop more against the harsher darkness.

DoctorTex
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Portal RTX is so faithfull to the original! They both have the background tree cut off!

Fahimlol
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A great example of: just because the graphics are high quality doesn't mean the game looks good.

tothedark
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Just goes to show how easy it is to strip away a creator's vision and make it bare bones

The thing is, in cinematics light doesn't need to be real it needs to evoke the right atmosphere

Also the fire and smoke in the sky missing makes it feel empty

ValenteXD
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Dang... thanks to patching with no options or mods, people have forgotten that this isn't the original ending of Portal. Portal 1 originally didn't end with Chell being dragged back in, it ended with her falling asleep on the surface for an ambiguous ending, she was free, but was she still alive? The cake candle was put out not to leave her in the dark but rather because she wasn't coming. In the time before Portal 2, Portal 1 was patched to add her being dragged off to change the ending explicitly to set up for the sequel. No one has ever made a mod to change it so that you can experience this all time great game as it was rather than as it changed to sequel... it's only preserved in old youtube videos.

zaphero