Why does Halo 2 look worse than Halo 1?

preview_player
Показать описание
Halo 2 is a video game released in 2004. It is the sequel to Halo 1, a game made by Bungie and released in 2001. Halo follows the story of John Halo (master chief to his friends) as he and his pal arbiter do something, I dont know. There are many shadows such as Stencil shadows and Baked shadows. The Covenant want to steal the Oven John Halo uses to Bake his shadows and it is up to the UNSC to stop them. Halo Spartans Didact 343 industries Halo Infinite Halo 7 Playstation Xbox and other things that may help this video get seen

Become an official member of the channel to help support the content you enjoy!:

If you find yourself enjoying the video, a like, subscription and share would be most appreciated :)

Welcome to LateNightGaming where we discuss modern games on a regular basis and go in depth behind your favorite (Or least favorite) titles!
Рекомендации по теме
Комментарии
Автор

Theres a mod on the workshop thats attempting to fix this issue!

TheRussianORIONTrooper
Автор

Halo 2 is one of those weird cases of surviving multiple apocalyptic level development upsets and somehow coming out fairly stable and almost content complete.

bowrey
Автор

its insane how much good some lighting can do, to the point some of this H2 footage with the dynamic lighting could pass for early halo 3 screenshots
probably one of the reasons halo 3's graphics still hold up so well today, it's the lighting

JoCat
Автор

So what I'm gathering from this is... The modding community has some work to do.

LaperLarden
Автор

It's fascinating how by simply adding dynamic lighting, Halo 2 is skyrocketed to borderline on-par with Halo 3's gorgeousness.

riloegaming
Автор

I always noticed how H2 has some crunchy texture compression too
In CE you can read the text on UNSC ammo packs but in H2 its unintelligible

stevemc
Автор

*"THICK, BLACK shadows."*
*"THROBBING, THICK old man veins."*


Very **ahem** informative video, LNG. Much appreciated👍

TheRealFrozenFire
Автор

0:45 "imagine what developers were up against"
Homie doing the worm on the floor

ronin
Автор

Is this why Halo 3 was so aggressive with the lighting system? Like an overcompensation to what they couldn't do in Halo 2?

Zminator
Автор

Microsoft mismanaged H2 so badly. The fact they pushed Bungie for an original Xbox release date when they released the 360 a year later is just mind blowing. I can’t imagine how incredible H2 would’ve been had Bungie had an extra year and the power of the 360 to work with. Such a shame

MajorSilvaa
Автор

It's crazy to think how different the artistic direction of the franchise would've gone with just a simple change to lighting, I'd love to see a newer game play with starker moodier lighting

PraetorianCarrion
Автор

That title's some fighting words.

Edit: Nvm. I see what you mean now. What the hell, we were robbed of greatness 😭

ROBOHOLIC
Автор

the way those halo 2 models TRANSFORMED after the light was cast, they looked immediately more similar to halo 3. Halo 3s lighting surely was them finally getting it to LOOK how they wanted it to even if it wasn't quite the same / made with more advanced and powerful tech.

autofigure
Автор

They should have waited Halo 2 to be on the X360 with the ambition they had.

damsen
Автор

6:02 Those “ordinary dynamic shadows” are called shadow maps. This is an implementation of real-time shadow mapping, an evolution of the baked shadows in late 90s games. Stencil shadows are also a form of dynamic shadows, just using polygon-based shadows instead of the rasterized (per-pixel) ones in shadow mapping.

dipshidian
Автор

All these years I thought it was just me; can’t wait to see what’s up

ItsButterBean
Автор

I always knew H2's story and gameplay was ahead of its time, but turns out even its lighting was also too far ahead of its time. Every day I think we all get reminded just how lucky we are that this game was even released at all

bander
Автор

The brutes look straight up scary with proper lighting.

BoeBins
Автор

Actually a super well made and informative video. Thanks for putting it together dude

kel_ski
Автор

"Drop a massive stencil shadow over the like button" was a pretty solid interaction reminder

billb