Unity Tutorial - How to Make Moving Platform in Unity | Unity Tutorial for Beginners

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This Unity tutorial will show you how to make a reusable moving platform in Unity that you can use in any of your Unity 2d games by simply replacing the sprite.

Moving platforms are a common feature in games and applications, and they can be tricky to create. In this Unity tutorial, we'll learn how to create a reusable moving platform that you can use in your games.

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man i love your work finally a tut who doesnt keep talking about subscribing thank u help me so muchhh

guyingame
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thank you man for this tutorial easy and efficient. i hope you will grow the channel :D
im here following you :))))

mido_amr
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Direct to the point, easy to understand, and intuitive. Great content. I'm seeing to apply this on a tilemap but I dont think I'm gonna have any trouble to do it. Let's see.

TheJac
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The code throws a NullReferenceException error. The startpoint and endpoints are null valued

jazioxmugen
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Hello, first of all your videos are short and informative. This is a good thing. But the 'just for Debug visualization' part of the code gives an error. The error message is: errorcs0019: Operator '&&' cannot be applied to operands of type '<null>' and 'bool'. I will be glad if you can help, I'm looking forward to your new videos.

Celal_
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Great Tutorial! Could you make a tutorial on how to generate a GameObject horizontally to make a game like the chrome dino game?

Nopel
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This platform has hitbox? I mean, if my character jump on this platform, he stay on the platform? Because i saw that lerp doesnt detect collision (at least, in my test)

Nintendostar
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how do you make it to where the player sticks with the platform

YEzzi-hzke
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can you learn about 3d platformer game in unity?

camerontully
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I get error CS1001 and CS1003 do you know how to solve these errors?

creepy
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I'd almost rather have someones monotone voice over the tutorial then the stupid ai voice. Its a really good tutorial though...

scrumpieTF
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This is a simple and efficiant way but unfortunately not practical. It's heavily reliant on position variables so if it is not working for u its mostly because your variables dont match.

Ok-vxcb
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No, this is wrong. But thanks anyways.

slodoco
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