Fixing Breath of the Wild's Biggest Problems

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Breath of the Wild is one of my favorite games ever made, but there are elements about it that I wish had been a bit different. Here is my best attempt at trying to solve those problems without reinventing the whole game. I like doing these sorts of thought experiments in order to try to better understand game design and what I like about games. Does this video matter much? lol no but hopefully it is interesting and fun, and maybe, just maybe some of these ideas will make their way in to Breath of the Wild 2. Anyway this is my attempt at fixing Breath of the Wild.

Additional Footage:

Honorary Bagbuten: The Meaning of NERD

00:00 Introduction
01:18 Weapon Durability
07:22 Dungeons
12:20 Lightning Round
14:35 The Ending
19:26 Conclusion

#BreathoftheWild #Zelda #WeaponDurability
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*Beats game*
" you can now play as luigi"

randomflop
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We need a cook book that fills out the more stuff you make and find.

pikminpuck
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i wish i could dive underwater, with unlimited breath when wearing Zora armor ; i missed traveling & exploring zones beneath the water's surface, and did so in both Majora's Mask and Twilight Princess.  The ocean in BotW doesn't feel like an ocean to explore, it feels like a marsh slowing you down

driftingdruid
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Another thing for the first one is that I think it would be good if you could hang more weapons in the house, cause sometimes I just want my powerful weapons as little trophies

ladyguineveredrawz
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I wish they had made the dragons more integral than just being needed to upgrade armor

cardboard_knight
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“Babe wake up, Razbuten is pitching improvements for an open world game again”

Mr_Mimestamp
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I can't believe you didn't include inventory choice when opening chests. The most annoying thing in the whole damn game for me was opening a chest, seeing it had a weapon instead of a collectible, being told my inventory was full, closing the chest, dropping a weapon, then opening it again. I wish we were given the opportunity to ditch something as soon as it opens.

diamondinmyeye
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One thing I kind of missed was enemy variation. Would be nice to have more unique enemies tied to certain areas instead of just bokoblins and lizalfos everywhere.

zwenkwiel
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BoTW is my favorite game of all time and yet I can still complain and nitpick it for hours. There's so much potential for future Zelda games building upon this base formula.

DesignDoc
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To be fair, using the Master Sword for gardening is one of the mainstays of the Zelda franchise.

TheFrantic
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I wish that after you defeat Gannon, the castle actually changes back...

theenoodlegod
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I really like the idea of ancient shards when weapons break. I’m definitely one of those that doesn’t want to use a rarer weapon, this mechanic would make me think twice

hfvyxci
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Allowing us to pet the dog is the most important change this game needs

jupom
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“Also, you should be able to pet the dog”
And the horse, when you’re not on it.
And the donkeys.
And the sheep.
And the cows.
And you should be able to ride the donkeys, cows and goats, like you can deer and bears

Edit - AND the Great Horned Rhinos and Tabantha Moose. This is the Breath of the WILD no?

AmazinglyAwkward
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One thing that bothers me a lot about botw was the fact that half the lynels were harder to kill than calamity gannon, and they weren’t even considered a mini boss

Sighsishsk
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Absolutely class video. Some really cool ideas

Zeltik
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Broke: wanting the climbing feature changed for when it rains
Generic Woke: wanting to pet the dogs
Meta Woke: wanting the song from the first trailer for BOTW to show up somewhere in the game.

squatch
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can you imagine if the blights were the corpses of the champions? that’s so dark, but so damn cool. it would add a lot more emotional weight to freeing the divine beasts as well.

teclinsoro
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I like how TOTK basically fixed the "Running away from rights cause your weapons will degrade" mentality, by making enemy encounters give you really good weapons. Like sure they might all just have sticks, but they can drop horns and monster parts which you can fuse to your current weapons to make them stronger and more durable. You're now incentivized to engage in fights to get better weapons

rosestrohm
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I think the biggest thing you missed is enemy variety. The enemy variety is really bad this game compared to OoT, TP, Wind Waker, etc. Constantly fighting Bokoblins, Lizalfos, and Moblins got super old really fast.

overwatchtheater