19 MORE Things You STILL Didn't Know In Zelda Breath Of The Wild

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We keep on truckin' with more things you still probably don't know about Breath of the Wild! This time we dive into the history behind the damaged Master Sword, how smuggle a Sand Seal out of the Gerudo Desert, and how to camouflage yourself against pesky Guardians.

In the video above, we cover 19 facts, tips and tricks that aren’t quite as well known, ranging from secrets to glitches, some that are pretty simple and others that are fairly complex. The Legend of Zelda: Breath of the Wild has been out for four years at this point, and players have found some amazing things, intended or not, that keep the game and its sense of discovery feeling fresh.

0:00 Intro
0:15 Make Dragons Go Fast
0:28 Smuggle Sand Seals Out Of The Desert
1:07 Wooden Platforms Hinge
1:23 How To Save A Falling Horse
1:47 Damaged Master Sword
2:35 Vah Rudania Hole
2:42 Hinox Somersault
3:03 How Lynels Drop Equipment
3:19 How To Lift Slabs
3:36 Guardian Recoil
3:52 Where Robbie Is Looking
4:12 Deflect Lizalfos Water Shot
4:26 Easy Camouflage Against Guardians
5:07 Cannonball Weirdness
5:27 Barrel Defense
5:43 Walk Around Slate-less
6:06 Trial Of The Sword Room Reference
6:45 Manta Ray Divine Beast
7:03 Link's Retconned Father And Sister
7:43 Outro

#BOTW
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We’re continuing on next year! What was your favorite thing you learned this time?

RinHaraaki
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There is an alternate cutscene for the final memory. When Impah points to the framed photo of Fort Hateno as your clue, you can take a picture of it with the Sheikah slate. When you go to that memory spot and activate the cutscene, Link will pull out the Sheikah slate and view the photo like he would with the other pre-installed photos. On the other hand, if you figure out that the location is Fort Hateno and don't need to take a picture, the cutscene will play differently and shows Link just jogging his memory without looking at a picture (the same animation used when he remembers Mipha after her dad jogs his memory).

I don't know how well this other one is known, but you can feed a horse apples straight out of your hands instead of dropping apples on the ground. Just hold them and walk up close enough to the horse.

LuigiG
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I always thought the idea of the Master Sword rusting was odd, considering it's a divine weapon. It being covered in Malice makes way more sense. It would also explain why it's spotless when Link gets it again, since it would purify itself of the Malice.

WynterStormYT
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Its really impressive how they always get even more things we didnt know

guenny
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Tip: Guardians are weak to water, like rivers. You'd expect an ancient race of people who have mysteriously powered machines would be able to water proof them, but I guess water sealing was reserved for Vah Ruto.

elijahthomas
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Wearing the Thunder Helm whilst holding a barrel to take absolutely zero damage from electrical arrows is such a silly combination of things and I love it xD

aidenpons
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I never played zelda games growing up, but I just started this game like a week ago and I am hooked!

JustinAEvans
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There is something I'd like to add about #17. I don't know if anyone else noticed this as well, but the place where you fight Calamity Ganon underground actually has the same background as the Trial of the Sword dome. It's harder to notice while you're fighting for your life and all, but it's there.

draconicboredom
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Each time I watch one of these videos I'm like "yeah yeah sure, I probably already know all of these" and yet here I am, watching a frozen horse hit the ground in one piece. What a fantastic game.

drnanard
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Something I just noticed about the Sword Room in the Master Trials: the Hebra Mountain picture in the room has no hole in it, meaning that the Sword Room was made before that hole was

josephmorse
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You can also save a falling horse by warping away mid-fall. Then you just have the stable staff fetch the horse for you. I believe there is a minimum distance away you have to warp though, so warp to the opposite side of the map to be safe.

ShaunRF
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Awesome how these aren’t click bait and are actually cool and useful

Quinners
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What the French toast….this game is so crazy. I can’t believe people are still finding out new gaming functionality after all these years.

quin
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This is the only series I watch every time, and I always enjoy it.

Mrpete
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Guys! In the final room of trial of the sword, there is a hollow area in death mountain that is shaped like divine beast vah rudania! I'm so happy I found it because I wasn't satisfied since all other divine beasts are portrayed and mentioned, so I figured vah rudania must be in there too somewhere. I guess they portrayed it using the silhouette to make it easier to notice on the death mountain, or it's just another nice touch of creativity. I love this game so much, thank you to the creators and the community!

arapucele
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#14 it isnt a development mistake, theres steel in the stone, the stone just covers it. So when you shoot, the stone part gets removed

KimiTarii
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The diorama around the area at the end of the Trial of the Sword is actually a re-used asset from the arena where you fight Calamity Ganon, which is referred to internally as the observatory.

Aderon
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2:48 a slightly depressed young hinox who just wants friends would be a neat side quest for unblocking a bridge to let some traveler cross, who eventually becomes friends with the hinox, and you could find them throughout the land doing various things

beaniebro
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The realisation that Link's sister is now older than him and probably dead just hit me like a truck

zeldaenby
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You can’t be serious bro, there’s still more?!?!?! It’s been nearly 4 years and we’re still learning things about this game. Goes to show you how much of a masterpiece this game truly is.

CoffinZ