This Grate ISN’T SAFE! ⚠️ #tf2 #shorts

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⚠️ STAY AWAY FROM THIS GRATE! ⚠️
#tf2 #teamfortress2 #shorts
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That doesn't sound like grate news

specific
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%compilepassbullets in TF2 has always seemed like a strange case to me

PugGamePlays
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just wait until all the comments are about great blue's video

darkzoyt
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Valve really needs to hire some people to go through all of TF2's maps and correct all the little bugs and stuff

ZetaPrime
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Demo puts stickies outside. You shoot them with the scorch shot from the inside. Schadenfreude. 💀

slippez
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Great blue also made a video about this mechanic not to long ago

Is_Epic_Stickman
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brotha watched great blue's video

baronbacku
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>compilepassbullets 1
>shoot bullets
>doesn't pass

frinpi
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That soldoer just fired 5 rockets in a 4 rocket holding rocket launcher

mr.vehickL
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its classic source engine jank for it to be called "compilepassbullets" but not work for bullets

this right here is why new Valve employees don't want to work with TF2 or source in general, small things like this that add up to not being able to trust the damn words on your screen

flamingscar
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Well there are giant holes in the fence. So it would make sense.

pokealong
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I always found it strange that fence materials in TF2 normally act as completely solid walls, and even stranger that %compilepassbullets doesn't work the same as other Source games.

bshap
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It's not the only map with that net. Pipeline got the same thing.

loutenant
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it’s bc there’s holes in the fence, maybe…

dudy_dude
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The setup gate on hadal also does that

almondbread
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It is fine, when it isn't conected to the emediate area around a spawn.
But I do wish the usage of materials with that parameter were more consistent.

KimFareseed
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Its a grate, thats why they can go through

thecamocampaindude
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Just watch the Great Blue vid for the most evil sticky trap in the game

jokerofspades-xtbs
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Simple vmt edit is not enough. The map needs to be recompiled.

xDShot
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Why would you have a fence that blocks bullets but not explosions, how does that even make sense

Thornskade