Blender-Godot Pipeline V2.3 - Geometry Nodes Support (and more!)

preview_player
Показать описание
Discord

Wishlist "A Beaver's Tale" now!

---

Grab the Pipeline addon here:

---

Blender-Godot Pipeline Version 2.3:
- geometry nodes workflow
- includes support for packed scenes
- partial support for Blender Empties

0:10 Intro
0:38 New feature: packed scenes
1:26 New feature: geometry nodes and Godot multimesh
4:05 Rant about tooling and how more Godot addons may not be the answer
4:56 Level design walkthrough
5:54 Assigning collisions
6:37 Setup in Godot
8:03 Designing packed scenes for the pipeline
11:19 Animations (sigh.. workflow still not perfect)
14:40 Area3D detection
19:25 Geometry nodes and multimesh!

Thanks for stopping by!
Рекомендации по теме
Комментарии
Автор

Hey man I've been following along as I start my 3D journey in Godot and I was wondering if you could answer a few questions. Is this addon only good if I want to use Blender for the world building? I found an addon called Asset Placer for Godot and it works really well at allowing me to build levels with assets I've imported. Also, I've learned how to write import scripts to do specific things to my assets but I haven't tried collisions yet. Is this addon better for adding collisions to assets or would an import script on all the assets do fine? Thanks!

DeadIndGames