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Is Dragon's Dogma 2's CPU Performance Issues Fixed On PC Now?
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Dragon's Dogma 2 just received a new patch, and one of the issues addressed that stood out to me was that they now apparently fixed CPU performance in NPC heavy areas. We put that to the test today to see whether CPU performance has indeed improved in the main cities, as claimed by the patch notes.
We test the PC version of Dragon's Dogma 2 using an Intel i5 14600KF CPU, an RTX 4070 Super, and DDR5 6400MT/s CL32 RAM.
System Specs:
Intel Core i5 14600KF @ Stock
Palit Dual Nvidia GeForce RTX 4070 Super @ Stock
Gigabyte Gaming X AX Z790 Motherboard
G-Skill 32GB DDR5 6400 Mt/s CL32 Memory
Corsair HX850i Power Supply
Windows 11 Pro
2TB PCIE Gen 4 Nvme Drive
Game Mode and ReBAR enabled
Timestamps:
0:00 - Dragon's Dogma 2 Patch Notes
0:51 - 1440p Highest, Native, RT Off
2:23 - 1440p Highest, DLSS Quality, RT Off
3:21 - 1440p Highest, DLSS Quality, RT Off, Frame Generation On
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We test the PC version of Dragon's Dogma 2 using an Intel i5 14600KF CPU, an RTX 4070 Super, and DDR5 6400MT/s CL32 RAM.
System Specs:
Intel Core i5 14600KF @ Stock
Palit Dual Nvidia GeForce RTX 4070 Super @ Stock
Gigabyte Gaming X AX Z790 Motherboard
G-Skill 32GB DDR5 6400 Mt/s CL32 Memory
Corsair HX850i Power Supply
Windows 11 Pro
2TB PCIE Gen 4 Nvme Drive
Game Mode and ReBAR enabled
Timestamps:
0:00 - Dragon's Dogma 2 Patch Notes
0:51 - 1440p Highest, Native, RT Off
2:23 - 1440p Highest, DLSS Quality, RT Off
3:21 - 1440p Highest, DLSS Quality, RT Off, Frame Generation On
Join this channel to support a creator:
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