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Game Dev Discussion - How to structure files in a project?

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Today I will share my thoughts on what I think is the best structure of files in a Unity project. I will touch briefly on subjects like horiznotal vs vertical file structure, assembly definitions and few others. I hope you enjoy this type of episode as this is really something completely different :). Love you!
Aiding and Abetting by Othinsson:
Unity tips:
Unity Project Structure e-book:
If you would like to show me some support:
If you are looking for a great community:
00:00 What we'll talk about and why
00:44 What Unity says about that
04:23 Examples of folder structure
05:50 What's the problem with them
07:17 Let's have a look at that once again
08:35 Vertical structure?
11:35 Benefits of vertical structure
12:45 But it also has a problem
13:55 Best of both worlds
16:23 Namespacing
19:07 Random problem
20:05 Assembly definitions
23:50 Summary
Aiding and Abetting by Othinsson:
Unity tips:
Unity Project Structure e-book:
If you would like to show me some support:
If you are looking for a great community:
00:00 What we'll talk about and why
00:44 What Unity says about that
04:23 Examples of folder structure
05:50 What's the problem with them
07:17 Let's have a look at that once again
08:35 Vertical structure?
11:35 Benefits of vertical structure
12:45 But it also has a problem
13:55 Best of both worlds
16:23 Namespacing
19:07 Random problem
20:05 Assembly definitions
23:50 Summary
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