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Shattered World - Godot 3 vs Godot 4 - Side by side comparison
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Time to look at how Godot 4 handles Shattered World!
A good first iteration I would say, I got it to look pretty closely to how it looks in Godot 3.
It's not quite there yet, Godot 4's version lacks some of the vibrancy that the Godot scene 3 has, but after I spend some more time tweaking it I can probably make it look more alike.
In this video both scenes are rendered without any form of Global Illumination enabled, baked or otherwise, to see what the differences are to basic rendering between 3 and 4.
Light energy, Glow, specular effects and fog look very different in Godot 4.
Please let me know in the comments which you think looks better!
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A good first iteration I would say, I got it to look pretty closely to how it looks in Godot 3.
It's not quite there yet, Godot 4's version lacks some of the vibrancy that the Godot scene 3 has, but after I spend some more time tweaking it I can probably make it look more alike.
In this video both scenes are rendered without any form of Global Illumination enabled, baked or otherwise, to see what the differences are to basic rendering between 3 and 4.
Light energy, Glow, specular effects and fog look very different in Godot 4.
Please let me know in the comments which you think looks better!
Royalty Free Music Source Information:
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