Linux gaming is better than Windows sometimes

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On the last video I showed some of the frustrations and issues with Linux Gaming and PC gaming in general. This video, shows the triumph of Elden Ring going from playing terrible to BETTER than Windows.

Timestamps
00:00 Linux Gaming Recap
02:30 Massive Improvements on Linux
05:00 Windows vs Linux Revisited
09:15 What happened to cause bad and good performance .

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There is two sides to every coin. This is the other side!

ChrisTitusTech
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From what I heard, the steamdeck uses wayland when in game mode but uses xorg when you go to desktop mode. Quite interesting to see the performance differences

telk
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In my experience, Proton experimental usually performs way better than other versions

loxo
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One more advice: always use recent drivers, kernel, wine, mesa...
Don't use 2 year old software on some Debian-based distro if you game with it, certainly not if you have quite new (0-2 years old) hardware. Using old software for that really is a user-error, not a Linux-problem. With all respect and while understanding that what I call a user-error can be quite normal for beginning Linux users, I do not judge in any way.

peterjansen
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When games can run on both platforms chances are Linux beats windows hands down because less overhead and optimization overall.

Red
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The important thing to understand from this is: "sometimes... The best implementation of Windows API is wine"

Yes, I am a Linux user and I understand that cherry picking in statistics is bad but... There are cases where wine implementation of Windows is better that Windows.
Some years ago if you tell this statement to anybody, they would laugh in your face.

BTW I use Gentoo.

mercuriete
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It's great that gaming on Linux has improved. With Proton/etc, many great Windows games are now playable on LInux. If it ever gets to the point that the Linux gaming experience is on a par with Windows, many Linux-hesistant users would be happy to make the switch to Linux.

zenutopiak
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Do my eyes deceive me, or is the Linux version not rendering the horse and rider's shadows?

UPDATE: I've watched the relevant bits over and over at 0.5 and 0.25 speed, and I still see no dynamic shadows on Linux. Some graphical features are very expensive yet visually very subtle. If the two graphics stacks aren't rendering the same features, we're comparing apples and oranges.

bitcortex
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I've actually found for a long time that, for the games that actually run on Linux, my performance has always been a bit better. I remember playing WoW with Wine on Ubuntu back in 2008-2009 and the framerate wasn't any better, but the loading times when you would get on a zeppelin and go from one continent to another were several times faster on Linux, it was just ridiculous how much faster the loading times were, even with the same settings.

gerowen
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Fedora is basically the next Ubuntu. I’ve been using Fedora since 28 and it has cleaned up tremendously and also being the first to implement new technologies reliably. New kernels, new software, and constant innovation with configuration. It’s nice to see the incentive from Red Hat to let the Fedora team do cool stuff to then later downstream to Centos and then RHEL.

scooter
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Linux is the future of gaming.

I have the same experience with Apex Legends: it just run better on Linux. Wait for the gamers to be aware of it, Linux will win on this one.

ARMX
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The last time I tried installing Fedora I couldn't get the Nvidia driver to install correctly. Might have to try again when I upgrade to an AMD GPU. I'm so happy Linux gaming just continues improving. FSR/DLSS is going to make every game so much more accessible at higher resolutions. Excited for those technologies to continue maturing.

wcrb
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The reason Steam Deck has a stable frame rate is that that since it's a fixed hardware platform, the can pre-compile th shaders on their server and the Deck downloads them and caches them. The stuttering issue in Elden Ring are caused by the on-the-fly shader compilation that can occur at any moment. Running it on regular Linux wont give you the same benefits, because the game will have to compile the shaders for your hardware in the fly just like Windows.

voidmind
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Tips for anyone wanting to play on Linux: always use the latest (stable) kernel available, each update the kernel gets more optimized in various ways, making your gaming and general use better. If you have time (and want to) try different distros, see what distro gets more approvement and what distro the gamers use, if you don't know which one try, go with the top ones: Ubuntu, Fedora, Arch, are the main ones. And the last simple, is simply patience. I mean, gaming on Linux is quite new and maybe some games might not work, but it's getting improved in a impressive way

stormdev
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One of the main reasons why I flock more to Linux gaming is AMDs FSR I have an older 1050ti and I can squeeze a bit more fps using it. I know nvidia image scaling exists but with my testing it makes things worse on a pascal card and other people online say that same thing. Thanks for your video Chris just ignore the Linux neckbeards who hate everything that people critic Linux about.


Also this machine roughly runs how the game runs on the series s which I play it on. Frankly game is amazing I’m at the final boss and the game is amazing I rushed and screwed myself over. Anyways have a good day guys.

smarfbag
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I'm glad you got the issues fixed. Fedora is a rock solid distro, cannot go wrong with that. I play pretty much only in Manjaro, and everything runs great. If I am ever able to get a Steam Deck, I'll be playing in that some too, but I have given up Windows. If I run into some game that I want to play and I cannot get it to run without Windows, I just won't play it and get a refund. They can have my money when they don't tie me down to Windows.

AyaWetts
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If you have jitters in Windows or Linux go to steam settings and clear browser cache and download cache. I hopped I helped

tassoss
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One thing I can definitely say is that coaxing games inside of graphics debuggers (mainly to find rendering or performance issues with games, even on Windows) is definitely far bigger of a pain on Linux. As someone who does enhancement mods and fixes for bad ports of games, my problem is that I need something which let's me make game fixes that can work in both Windows and Proton. I've had some luck coaxing Renderdoc's DLL to hook onto games (and giving me the Windows drawcalls before they're passed onto DXVK) by using ASI Loader, but depending on the game, your mileage may vary. Of course, the RenderDoc UI is borked on Wine, so I need to have the Linux build installed, while also having a RenderDoc remote server in a Windows Server VM (so there's minimal overhead) running with graphics acceleration support (Which is easier said than done in KVM with an AMD CPU and NVIDIA GPU, I'm looking to move to VMWare for this instead), which I already need to access Visual Studio Build Tools. I also had to prepare some bash scripts to let me launch Cheat Engine or debugging applications like x64dbg with Proton games by essentially launching those in the game's Wine prefix.

Also, the reliance on external programs, hex edits, and trainer-esque software to hack in certain things into games (I.E: ultrawide support) is far from an optimal experience. Listing one example, for Elden Ring specifically, I had to use something called er-patcher to get the game to work properly at my screen resolution, because Flawless Widescreen and the author's anti-open source and anti-linux stances on Discord basically screws over anyone wanting a solution that works and doesn't require to be ran in the background before the game starts. That stuff should always be in the form of a DLL file that can be hooked onto the game (and optionally have a service similar to SpecialK's SKIF launcher which does the work of hooking onto games for you) with source code access on Git.

Because of the ridiculousness that Microsoft has been pushing with Windows 11, the fact that the operating system isn't improving for the better, having to reinstall the OS every month when it eventually breaks, I decided I'd move to Fedora, and just push through the challenges I have to face rather than giving up. I've dabbled with Arch (Both manual installs and using the archinstall command), PopOS, Ubuntu, Debian, Linux Mint, Fedora, Gentoo (and admittedly didn't get through the install process), and Manjaro, and honestly Fedora is probably the best starting point for someone getting into Linux and is what I'd personally recommend to anyone getting started. Doesn't have the messy syntax of anything that uses apt, copr is a more friendly alternative to AUR repositories in Arch, Red Hat/IBM sponsors the distribution, and there's even a KDE spin if you much prefer that over GNOME, and don't mind spending a few minutes uninstalling the crappy default software that KDE can ship with. I've had way better luck installing Autodesk Maya on Fedora as well without compiling libpng15 from source code (like in the AUR), messing with gpg certificates (like with the AUR), or any wacky package conversion tools like Alien.

I definitely hope that Valve figuratively holds NVIDIA at gunpoint to fix the issues with their Wayland support and to add the needed extensions for Gamescope, so their GPUs are a little more usable even after considering the mess that is getting NVIDIA DKMS modules working after a kernel update.

KingKrouch
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At 5:38 you see at the top ReShade, could it be that this messes things up?

Humator
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Have you tried to install it In wine 7.4 with dvxk install or vkd3d and see if it runs better.

KibaSnowpaw
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