Why You'll Want to Start a New Save in Satisfactory 1.0

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There are a ton of new node and recipe changes, including plenty we don't even know about yet. Using the information we have, here is my take on what these changes might mean - are they going to ruin the game, or will they simply force us to expand our factories to new areas?
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I've started playing Satisfactory about 4 times and it follows the same scenario each time:
1. Play about 150 hours without a long break, unlocking all stages and build a nuclear power plant.
2. "It's time to start manufacturing space elevator parts on an industrial scale"
3. Start collecting huge amounts of resources all over the map and adding them to the logistical network.
4. Get tired and stop playing.
5. Come back to the game after six months. Realize that you don't remember ANYTHING and it's like you've entered someone else's world where someone built everything for you and now you can't figure out how everything works.
6. Start over.

bethus
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even if nothing had changed.. i intend to do a fresh start.

Glitch_Online
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I'm ridiculously excited for 1.0. So many great changes. It'll be great

hoteltoyota
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soooo excited for 1.0. I cant believe anyone would keep an old save, I mean we are Satisfactory players, we are used to restarting lol.

marcbennett
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Wouldn't a game mode with randomized ore nodes be a better solution to get people to build more varied factories in different locations?

MegaLokopo
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This video helped me feel better about starting over. I built a massive aluminum factory in my game and need all the quartz I can get, but seeing the changes, I'm pretty sure everything is going to break. I liked the reminder at the end about it being an early access game.

sampsondavidj
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The most tedious part for me when starting a new save are the recipes, the M.A.M research and tiers. Sure I would happily build a new factory from scratch, but losing all progress in those terms just sounds like repeating the same game again with no excitement. Having to unlock all of that (same) stuff again just steals me hours of building.

It would be nice if they allow you to load a save, removing all structures built by the player and keeping the progress so you have all the resources available to rebuild your factories as you like in the first try without going through the hassle of doing the same process of research and collecting again.

Maybe would be also nice if you can only preserve those items you can store in the personal box from the hub, anything else would be erased and the world fully restored, so you have the compromise of what items you can keep for the... NG+?

wyzedfz
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When I first started to get plastic production the first big thing I did was 3 manufactures for computers, with no alternates it took 21 refineries and that made me so avoidant to the whole plastic production line that I just took silicon circuit boards and HSC alts to not have to deal with it. I am really going to miss that pile of quartz nodes.

nathanj
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I was gonna do a fresh start no matter what - in fact, I ended up dropping the game for about a month just because I got so busy, and decided not to pick it back up because I was gonna wait for 1.0.

I caved in recently, of course, and started a new save for Satisfactory+ because I wanted to try it after ImKibitz posted his video on the mod. But when 1.0 comes out I'll start another new save for just vanilla.

Seraphim_
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Earlier this year I wanted to get back into this amazing and addictive game after putting it awayfor 2 years. When I was installing it and reviewing guide videos, I heard that they were going to 1.0, which made me stop continuing. I'm glad that I'm holding off returning and excited for this September

Burnlit
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i don't want to rebuild my Mega factory again. I would rather make the small adjustments needed to operate again. i started my Mega factory 4 weeks ago, and already did ALOT!.

franchellevanheerden
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As a new player I restarted a few times already, one I use to experiment with and finally a main one. So I look forward to starting a new save and exploring both (if possible) or just to continue with 1.0.

althieward
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The earpy days were quite fun cant wait to get back to that with 1.0

emilskukojs
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I just want a release date man. I hate sitting in limbo for like 2 months only to find out it releases in 2 more months. I prefer if they just said 2025 and have it be at that

malohn
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I plan to keep my save not primarily for the production lines but for the infrastructure around them. I just "grok'd" with efficiently building concrete structures and train lines, I'm happy with what I have right now and I want to expand on it on 1.0 rather than start over. Adapting to some nodes that have moved and some recipe changes should not be too much of an issue.

tmfmxo
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I still plan to fix my save, as it shouodn't be too much work. I already moved some miners to nodes that will stay in preparation.

I will make a new save just for the story, but probably with some AGS to make the story-playthrough faster (like having all alts unlocked from the beginning etc)

electroman
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“Hard to make a ton of screws”…

Are we playing the same game?

frankgrimes
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I'm too stubborn to let my safes drop and just go with a new one

BenderFondue
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How much power you need really depends on how fast you want to produce things. I was able to finish the game with primarily coal power and some normal fuel power, but never had to touch turbo fuel or nuclear power.

AndrewKeifer
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I really hope they added a couple new parts and the Sam ore is an engaging addition. Otherwise it really will be 3 years since the last automation content update.

They are holding their cards close and I’m not one to be negatively speculate for this game.

Waggabagaboo