Helldivers 2 - CEO Might Use AI, Players Grief & Vehicle Leak!

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Hey, let's talk Helldivers 2 News & Latest Update! CEO Responds to Questions, Chaos Divers Grief Players, Huge Damage Bug, Stratagem Leak, Arrowhead Game Studios, Terminid, Automatons!

0:00 Intro
0:26 It's Getting Worse
1:54 Player Reports Are Practically Useless
3:39 Where's Johan
4:19 Arrowhead is Considering Using AI for Player Feedback
4:56 Huge Damage Bug in Game
6:00 A Series of Patches
6:42 Future Leaks
7:04 Biomes
7:40 Vehicles
8:48 Customization
9:31 More Items
9:38 Stratagems
11:03 New Enemy Types
11:39 Galactic Map & Major Order
13:35 Top 3 Comments
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🎮 What's this game? The Devs Wrote "
HELLDIVERS™ 2 is a 3rd person squad-based shooter that sees the elite forces of the Helldivers battling to win an intergalactic struggle to rid the galaxy of the rising alien threats. From a 3rd person perspective, players use a variety of weapons (pistols, machine guns, flamethrowers) and stratagems (turrets, airstrikes, etc.) to shoot and kill the alien threats. Players can also aim down the sights for a more accurate 1st person camera view. Combat is accompanied by frequent sprays of blood and dismemberment as players exterminate the alien forces or players and squad mates are hit by environmental explosions or friendly fire. Enemy encampments and battlefield environments depict bloodstains and dismembered corpses.
"
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How about using AI for player feedback? Good or bad idea? You can reply here to let me know I'll respond back as soon as possible. I don't know if it's necessarily a bad idea but I think it's quite easy to see how players feel about the state of the game without the need of an ai.

GlitchUnlimited
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Good thing we had to install the kernel level anti cheat on our computers that doesn't catch people cheating.

Fyreworx
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The damage bug is known and will be fixed.... - Charger leg armor up by 200%, missile damage down by 75% - We fixed it !

Nepherti.
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5:51 A bug that makes a helldiver's weapon do more damage? You can be certain the devs will make this their top priority to fix.

AceSky
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The fact that HD2 CEO referenced W40K lore is peak AH. Seems like ceo also will move to sm2 on launch 💀

ItsBigJ
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They dont need AI to filter "GOOD FEEDBACK" all they need to do is enter youtube and watch any video about balance that pops up.
OhDough and his viewers have already made a very detailed breakdown of most things that need to be changed for support stratagems and primary weapons With specific stat adjustments and logical explanations as to why those changes need to happen.

ArrowHead has a not listening problem, not an abundance of data problem, and no AI on the planet will fix this

supernico
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It’s bad if a whole fucking rebellion forms 💀

Creeper-
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griefers are griefers. Chaosdivers dont kill those who still find some enjoyment in the game. The griefers just use the name to try and sound cool and edgy

shoulderpyro
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The PlayStation link reason makes no sense. PlayStations reporting is in game reporting only, you can only PlayStation report people who message you directly, or in a PlayStation party chat. Doesn’t do much of anything else in the game itself.

OldinGray
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the damage being tied to "momentum" has been known for months, them saying that "it will be fixed" is meaningless

Error-mnel
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4:56
Ok some people might not know this but the reasoning(if its the case) why u cant 1 shot strip the leg of the behemoth is because of buggy dmg dropoff of the RR, EAT and quasar
This weapons arent suppose to have dmg drop off
when u fire an AT weapon u lose 1 dmg after leaving the gun
So ur doing 649 dmg instead of 650
The behemoths leg health is 650

also forget to mention u just need to move forward not just dive, guy be reminding me : D

itxycwt
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PSA: Us TRUE Chaosdivers are just players trying to steer an interesting narrative in the game, role-playing as a rebel/ separatist faction against Super Earth.
The trolls who are team killing/ griefing lobbies are simply individual extremists who are just being a-holes for the sake of it, which has been a thing since the game first released.

starsoforion
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Ah AI, the new band aid for developer incompetence

TheIvanMilky
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the problem is not the griefers and all. its the constant "balancing" that makes it harder and harder. well people got frustrated and take it out on other players. Its 101 human psychology. Just make the game fun again and the griefing will go.

machoalright
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Did you catch the follow up about the momentum damage bug? Apparently Shams said he didn’t know if that was the bug he was thinking of. Also the OP responded “Fix how?” In fear of them fixing it by making player momentum not add damage to projectiles.

caleb
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Arrowhead can ban griefers and cheaters by Steam ID (like in many online games before them) and it is absolutely unnecessary to link a PlayStation account for this.

CasusProne
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AI being used to evaluate text and data is what it's designed to do. My company uses it to process customer feedback and it's pretty good at it.

AI is supposed to be a data tool. It's NOT supposed to be used for art.

frankreasoning
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All they had to do from the beginning was to *FIX ALL THE KNOWN ISSUES AND LEAVE THE FUN ALONE* but I guess it's *WAY EASIER* to nerf the fun than to fix the damn game. The fun just keeps *DECREASING* while the *KNOWN/UNKNOWN ISSUES ENDLESSLY INCREASE* and there's not even an *ETA* on when the issues are getting fixed. Hell, the Sony cape hasn't even been released cuz they're still waiting for *THE RIGHT TIME* 💀💀💀

josemansuetoortizo
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You are wrong with Chaosdivers being griefers. For a moment we are just roleplaying. We dont encourage teamkilling. Those who do teamkilling just using chaosdiver cause as cheap exuse.

Sklipa
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People need to calm down with AI stuff. If it's used to analyze and extract common trends in feedback and bug reports from the community, that's good.

MrDoggo