Java Raytracer: Basics

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This video illustrates the basics effects of my personal rendering application.

Featured effects:
- Diffuse + Phong shading
- Pointlights
- Basic shadows
- Specular reflection

Made for the course 'Computer Graphics 1' at the KULeuven.
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My first thought also was that holy shit is this rendered real time on the cpu. :D

Nice work anyways, I started making a ray tracer on pure java like a week ago and now I have sphere, plane and triangle support, multithreaded rendering (Each available core renders it's own portion of the screen), full camera support, etc... :P

HarhaMedia
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Sadly, no. Each frame took about 1.2 second to render. Making it real time wasn't the focus of this project.

SimonChuptys