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Java Stuff - RealTime Raytracer Demo

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This is a RealTime Raytracer written in Java.
it runs with ~200 FPS on the following (minimum possible) PC specs:
- 64 Bit System
- 4 GHz CPU
- 1 GB Ram
And Yes, theres really absolutely no Optimization behind this thing!
Its just a Simple Ray Shooter and "Distance Lighting" Light Calculater.
It currently works a little bit like a Rasterizer.
It shoots Rays into a (currently hardcoded) Scene and generates Color Fragments out of it. These Fragments are then put into a Picture that is then flushed into a Java Canvas.
- Longor1996
PS: Sorry for my bad English.
PPS: If someones interested in the Source Code...just ask in the Comments! ;)
Edit:
Sourcecode-Download:
- I don't allow commercial use.
- Do not use the L19 Math2 Library. Its incomplete and Buggy.
- Do not use any of the Code in a Project without my Permission.
(Does someone know a License like that?)
Edit 2:
it runs with ~200 FPS on the following (minimum possible) PC specs:
- 64 Bit System
- 4 GHz CPU
- 1 GB Ram
And Yes, theres really absolutely no Optimization behind this thing!
Its just a Simple Ray Shooter and "Distance Lighting" Light Calculater.
It currently works a little bit like a Rasterizer.
It shoots Rays into a (currently hardcoded) Scene and generates Color Fragments out of it. These Fragments are then put into a Picture that is then flushed into a Java Canvas.
- Longor1996
PS: Sorry for my bad English.
PPS: If someones interested in the Source Code...just ask in the Comments! ;)
Edit:
Sourcecode-Download:
- I don't allow commercial use.
- Do not use the L19 Math2 Library. Its incomplete and Buggy.
- Do not use any of the Code in a Project without my Permission.
(Does someone know a License like that?)
Edit 2:
Java Stuff - RealTime Raytracer Demo
Java Stuff - RealTime Raytracer Demo 2
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