This Is Why Concept Art Is Necessary For Games

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I love the concept of the whole endless arm concept.
It just feels like the fingers can kill you everywhere.

Moonguy
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When u mentioned weird universe we are not familiarized with, i imagined those fields having several rapid yet distinct bursts of wind every now and then, I I felt that irl I'd be scared as hell

diegoelcriticonomamon
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I remember you saying (if I'm not wrong) that you didn't need to concept because you had the ideas in your head haha 😅 I'm glad you decided to do it, the ideas are looking amazing. My rule is to always thumbnail stuff! it helps so much, I'm going to implement your rule of new images for new pieces.

nadinne
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I find it very fun to see you recommending a class I also followed, because your old tutorial and overpaint videos and that class were PIVOTAL to my art journey. I'm so happy to see you painting again!

void-stare
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please make more videos like this! this is genuinely really cool to watch especially since you put so many cool ideas on the table and you explain the thought process behind it. i really like this
also i think it's healthy for the game to have a bunch of concept art

uiopclown
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So you can just keep watching there :)

BoroCG
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i have no clue why but when u said the thing about the feild going in the hole like nothing was happening gave me chills
imagine falling down a hole with grass brushing against you as u fall thats horrifying idk why

also side question would the hole in the middle be like a part of the big hole under the platform (so like a hole that goes straight through the floating island)
or more like a hole in the hole (so like the arm comes out of the island instead of the hole from under it if that makes sense lol)

also also love the thick fog overcast type idea

WassupFromMEDIC
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27:28
i think it would be cooler if it wasn't "impossible" to fight it but just so unbelievably hard that it would take like 20 minutes to kill with perfect movement

but i do see how you wouldn't want it to die as it kind of wouldn't make sense lore-wise...?
of course nothing's set in stone but i do like the idea of a boss being so incredibly hard that it's basically impossible to beat when the game releases. and if you had such an hard boss i'm sure some crazy people would try it on stream or in videos as a challenge!

uiopclown
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So glad I got to be an early bird to this vid🎬💯. Boro, i’m a longtime visual artist/poet recently incorporating YouTube as honestly as I can in telling my crazy story📝. On God, for a good chunk of time early on u were a 🔑 to greater ways of learning for me…and still are a MASSIVE INSPO and I won’t forget it🎨!

MarkaveliRises
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I´d wish that games keep their artwork-style as graphics in the final game ❤ This would add so much more beauty and variety to the game-industry.

sunnyschramm
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The concept art feels like an old adventure game with a fixed camera and these are the two screens, you click on the platform, and your character slowly walks up there, then switches screens when your character arrives, then gets attacked by the arm as he tank turns to run away.

dcbandit
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holy shit i can just imagine the wide palm lunging at you from the hole and as youre recovering from the shock you take a step back and just see the arm unfolding itself above you like a spring, and the thought of accidentally falling down the surrounding chasm is absolutely shitfuck horrifying, the fact that grass just normally grows as the terrain rotates inward and downward into nothingness definitely reminds me of some fucked up fever dream id have as a kid, like a dark cave world with no sky but the ground is always as light as if there is some cosmically large being shining a flashlight trough the floor or a forest but the trees are all lined perfectly with eachother like on a grid idk its just terrifying

jessiiii
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I think it would be extra weird if it was both hands in one. like it had the fingers of the central portion of the hand, maybe too many, with essentially one index finger and a set of middle, ring and pinky fingers on either side of it, then two full thumbs on either side of the center hand. It'd almost be like a cobra's hood.

monosito
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I´m new to your stuff, really cool and unique!
Maybe for the sky effect you should look up mammary clouds, they´re a bit odd and ominous I think and suitable for light coming through. Also having them brewing up or turning into other clouds could be cool as something happens or is about to.

karlholmqvist
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For references check the wheat field from Gladiator, also the Duat (land of the dead in ancient Egypt). Have the clouds make shapes like Doom 2 skull wall. The door can be like a flattened TARDIS opens from one way closed from the other. Maybe remove the hole and have Daddy long arms attack the player from off screen while they're approaching the door.

thetha
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very entertaining and informative video man, keep up the good stuff!!

hunderc_
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Brent is honestly one of the best art teachers I've seen in a long time

runningtiger
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Idea. what if the door had a light post or small light next to it? Kind of highlighting the hole area in a nighttime environment.

SelfGloom
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When you be picking corn but then see a door in the middle of nowhere

bob-joe
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Only part way through the video but it already makes me think of Long Horse, just an arm instead.

CadeTrigon