Why You're NOT Getting Hired as a Concept Artist

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ABOUT PROKO:

Instructional How to Draw videos for artists. My drawing lessons are approachable enough for beginners and detailed enough for advanced artists. My philosophy is to teach timeless concepts in an entertaining way. I believe that when you are having fun, you learn better. I take pride in producing high quality videos that you will enjoy watching and re-watching.

Course Description

Concept artists need to master speed and quality if they want to work for AAA game developers. If you’re an artist interested in reaching that level you’d have a hard time finding someone that teaches that kind of pipeline that goes into an ACTUAL production for game concept art, that was until I designed this workshop.


CREDITS:

Artist | Instructor | Producer
3D Animation - Jijo Sujathan, Sean Ramsey
3D Modeling - Marc Felico Camacho
3D Rigging - Ibai Fernandez
Voice Actors - Stan Prokopenko
Models - Anthony Narsis, DeAngelo Townsell, Laura Dasi, Mallory Ownbey, Ryan Moore
Music Used with Permission
Intro - The Freak Fandango Orchestra
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I was pretty sure I'm clicking on Trent's video, but then suddenly I hear Proko's intro, and my brain explodes

di_anso
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That 1 day to do the concept is not true, usually you get a week to complete an environmental concept. At least that's the industry standard. What all YouTubers don't speak about is amount of research that goes into concept art, you can't do viking village without researching how a viking village looks like, and that won't take less than a day, so you can't on top of that pump out an image with call outs. If you can do something in a day cool, but there won't be much of a design in there, just simple forms, can look good on a surface level if you are good/been doing it for 20 years, and that's fine if it fits the project, but that's also a skill, matching the project. Biggest thing with concept art is that you are not making a picture, you are assisting a product.

tenmamut
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"Full sausage exposure" LOL!

dome_node
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Massive fan of Trent, glad to see him finally on Proko!

Hollow_
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Trent is a Beast, thanks Proko for having him!

Huecast
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Professional's works are usually not over rendered, but they look good anyway, probably cuz they have good understanding of the fundamentals.

aelion
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I came back to this video months after I first saw this. This is after I got hired at multiple studios as a concept artist. Not everything he says here is true. This whole thing is like a way to scare people into paying for his online courses. Sure you might have deadlines and timeframes that they have to finish certain tasks but it's not this "gun on your head" thing. Whichever team you're helping out at the moment will be moving at a certain speed and you will keep up with it because everyone can't proceed without each other's work. And at the end of the day studios want your best work, not your quickest work. They will make you crunch and work for hours longer sometimes. But they don't want you to waste their time with 20 different designs of one thing when you can put your thought and idea into something and create something unique. But one thing he says I can agree with is that you shouldn't slack off, when you work, do it sincerely.

I just wanted to put this out there for people who might be seeing this video and feeling disheartened. Ignore this guy.

deanoodles
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Omg i thought i was on trent channel when i viewed it because of the thumbnail and the intro Proko made me "hey wasnt i on trent channel".haha. GJ Trent!

gbsartworks
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I'm coming from a 25+ years of 3D art/animation mostly for broadcast - really wanting to move to using Unreal to make concept artwork. I couldn't agree more with everything here, my native industry, motion design, post production, VFX - all the same laws apply.

bestplanetever
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So are all proko vids now just ads for courses without any actual info or ideas? I might be missing something but it just feels like I’m being told very little and just watching HSN now. Kinda sucks…

SeanClaDesigns
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Ah man. I thought this was going to be an informative video but it turns out it was just an 8 min commercial.

SarcasticData
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Proko got Trent to be part of 2.0?! What's next, perspective by Kim JungGi? Stan is planning to take over the universe.

CaptainPecato
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Not to throw any shade, but this is basically an ad, right? I mean work sis, y’all deserve it all - I’m just wondering if, you know this is it from now on?

emberchord
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This could be happening at just the right time. I've been on the hunt for a good courses that focuses on this... on a budget too.

nicholasblicharski
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I'm not really sure what to make of this video. I get that it's mainly supposed to be a teaser advertising the new course on the website, but... Is this really going to inspire anyone to even try and become a concept artist? It essentially boils down to a series of downsides or hardships that feel more like a patronizing way to tell the audience "it's a really really tough and demanding job in the industry" and "you're not prepared" rather than an actual peek into Trent's workflow.
I'm sure the course is interesting, but I don't think anyone wants to keep being told how hard and selective a job is without being told much else about what is being shown on screen. It's especially grating to hear instructors assume the people following the course are lacking in skill. Again, I don't know how it is in the actual course. This video just had that kind of "vibe".

Wighen
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When I saw Proko intro I realized it was trent in Prokos channel lol. Glad to see you here Trent!

jeanpierrepolnareff
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Proko getting some serious talent involved!

alppatuk
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Hey it's Trent kaniuga. Looking forward to Creed's return 👍

jamesmurphy.
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As soon as I saw the topic I was like “this is probably Trent” and I was right

spenguin
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TRENT AND PROKO, My dudes why hasn't this happened sooner. Super amped to see Trent here on Proko.

weaponlogic