Build an AR app with the Poly Toolkit for Unity (Google I/O '18)

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Poly provides all the resources necessary to build an AR application - even if you have no prior 3D design or programming experience. With its repository of thousands of free Creative Commons 3D assets, Poly is a platform to bring AR ideas to life. In this session, a live demo will show you how to use the Poly toolkit for Unity to quickly create an AR app.

#io18 event: Google I/O 2018; re_ty: Publish; fullname: Brit Mennuti, Bruno Oliveira; event: Google I/O 2018;
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This guy is funny, zero feedback from lame audience.

deepxr
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"A good API creates more problems than it solves." said Bruno in this video. :)

AdamsTaiwan
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Does anyone know anything about Nextech Ar and how they are related to google or if Nextech Ar is helping Google produce 3d Ar adds?

axesandalcohol
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I am trying to use PolyAPI in my project with clientThrottledMainThread = true. Now, I am unable to iterate though the mainThreadThrottler as I don't know the type. Could you please show how to use mainThreadThrottler.

abhijeetzambre
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Nice video! Is it possible to publish the source code of your demo?

juliaviehberger
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I can't understand why make a call back based API? Why not async / await?

GabrielLamounier-REZLAM
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check out *Flinty Rolls* a game built on MATERIAL DESIGN on PLAY STORE .

shubham
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The humour in this is borderline unbearable

allenwixted
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Create 3D assets and give others the right to use, only thing they have to do is mention your name. Typical Google everything has to be free, same crappy attitude they have given to android users.

appmagician