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Moebius-style 3D Rendering | Useless Game Dev
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It’s shading time. Watch me try to make a shader that renders real-time 3D in the hand drawn style of Moebius. There be crosshatch, outlines, sobel filters, we’re in for a bumpy ride.
Support the channel on Patreon to get extra content, and access to the Discord server and to the source code of every project!
It’s moebin time.
More reading/watching on this subject:
- The book the character reads in the intro is by @danielilett , check out their channel!
Music:
Licensed under Creative Commons: By Attribution 4.0
Licensed under Creative Commons: By Attribution 4.0
Licensed under Creative Commons: By Attribution 4.0
Moebius drawings are from the following books:
- 40 Days dans le Désert “B” (Moebius Production)
- The Art of Edena (Dark Horse Books)
- L’Homme du Ciguri (Les Humanoïdes Associés)
And as always, have a good one!
#devlog #moebius #shaders #unity #gamedev #indiedev
Support the channel on Patreon to get extra content, and access to the Discord server and to the source code of every project!
It’s moebin time.
More reading/watching on this subject:
- The book the character reads in the intro is by @danielilett , check out their channel!
Music:
Licensed under Creative Commons: By Attribution 4.0
Licensed under Creative Commons: By Attribution 4.0
Licensed under Creative Commons: By Attribution 4.0
Moebius drawings are from the following books:
- 40 Days dans le Désert “B” (Moebius Production)
- The Art of Edena (Dark Horse Books)
- L’Homme du Ciguri (Les Humanoïdes Associés)
And as always, have a good one!
#devlog #moebius #shaders #unity #gamedev #indiedev
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