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Painterly real-time rendering | Useless Game Dev

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Join me in this disastrous adventure as I try to make a real-time painterly rendering filter for a video game, there will be brushes, there will be compute shaders, there will be tears. Fun times all around.
*More reading/watching on this subject:*
*Music:*
Licensed under Creative Commons: By Attribution 4.0 License
Licensed under Creative Commons: By Attribution 4.0 License
Licensed under Creative Commons: By Attribution 4.0 License
Licensed under Creative Commons: By Attribution 4.0 License
*Other Credits:*
Support the channel on Patreon to get extra content, and access to the source code of all projects!
And as always, have a good one!
#Painterly #Rendering #Unity #GameDev #IndieDev #devlog
*More reading/watching on this subject:*
*Music:*
Licensed under Creative Commons: By Attribution 4.0 License
Licensed under Creative Commons: By Attribution 4.0 License
Licensed under Creative Commons: By Attribution 4.0 License
Licensed under Creative Commons: By Attribution 4.0 License
*Other Credits:*
Support the channel on Patreon to get extra content, and access to the source code of all projects!
And as always, have a good one!
#Painterly #Rendering #Unity #GameDev #IndieDev #devlog
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