TWO HUNDRED 🎂 Blender.Today LIVE #200

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Happy 200 episodes! 🎉

#b3d

* Music by @Thaehan_

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BLENDER TODAY #200

GREASE PENCIL

CYCLES

GEOMETRY NODES

SPREADSHEET

CURVES

PERFORMANCE

I/O

LIBRARY OVERRIDES

UV

UI

FIXES

ADD-ONS

PYTHON
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Congrats on 200 !! I hope this show continues for many hundred more.

dvohwinkel
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In Blender 3.3, can all modifiers be capable of utilizing vertex groups? Would love to be able to only subdivide the part of a mesh I plan to heavily rig. (Subdivision Surface Modifier)

BrazyBranDesigns
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I love weeks of performance improvements. Thank you to the whole team and congrats on the 200th! Those livestreams are a gem. :)

gabrielmorod
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Congratulations awesome Information.greatly appreciated. Many blessings to you

gustavosmoiras
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Big YES PLEASE on the sticky noodles suggestion.

Congratulations Pablo!

ronnetgrazer
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Congrats Pablo! ! ! Love the show, I watch every single week and i have been for years now.
Please keep going!

HuskDanny
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26:30 - yes!! Perfect! sculpting curves on transformed surfaces!
Also, happy 200 EP!

activemotionpictures
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loading the USD Moana scene from 10min to 1.5min is insane.
also this is right after the patch that reduces it from 56m to 10min. Holy Moly <3

axe_fx
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Happy 200! I always look forward to this stream.

HunterL
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Amazing work pablo! Congratulations on 200 🎉🎉

michaelparkinson
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Yeeeessss!

This is the best show on YouTube for me. 👍

IIIspirit
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I have been watching Blendertoday from first livestream

shabbirmerchant
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Wow, that was unexpected! Congratulations on 200 episodes! Here is to another 200 (hopefully more)! 🍻😊

codedesigns
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Happy 200 still remember the Blender Institute Podcast Days

king_niddler
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2 tngs I miss in Blender, 1- Pink material on viewport when we are on object mode end on viewport preview render. 2- Save an image when we are on prevew render, why we shoud make alway render F12. thx Blender teams and great job...

carloscaldeira
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Keep it up!
The feature i'm mostly wating for is POM or Tesselation in Eevee. But i think it is already in the works.

monkeystealhead
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Little late to the party, HUGE congrats Pablo! 🥳

Dantti
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200 would have been a great milestone to tease the new eevee, but I don't know how close it is to being done

crownyvalentine
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Pablo felicidades por los 200! Pasale secador en frío al micro, tengo un audio technical y le pasa lo mismo cuando tiene humedad!

raultizze
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Im really hoping that the Blender devs relent and use USD as it was intended and support Stages in blender. So much of USDs power is thrown away by converting it into native blender data.

USD is intended to act as a pipeline backbone and composition engine, not a geometry format

RobertFletcherOBE