Master Hard Surface Detailing: Lattice & Shrinkwrap Workflow (Blender 4)

preview_player
Показать описание
#blendertutorial #hardsurfacemodeling #gamedev
Another useful hard surface modelling tip using the shrinkwrap modifier combined with a lattice to make whole objects conform to other surfaces.

Learn Blender with my 3 course Blender Beginner Bundle only $30 (plus local taxes)

recommended graphics tablet:
I use a graphics tablet to paint with and my recommendations are written below:
Display Tablet
my choices:_
Display Tablet
XP Pen 16 - 22 or Huion
Graphics Tablet
Wacom one
Рекомендации по теме
Комментарии
Автор

For me and likely many others you have been the Brackeys of Blender.

I started with one of your Udemy courses and later found you on YouTube. Very helpful!

ardinherbst
Автор

Nice and clean explanation! No „water“ in between, just what you need! Thanks! U a my favorite YouTuber :)

_blender_man_
Автор

This is the lifesaver I've been looking for, for YEARS! thank you

DaisyStarlightSL
Автор

Literally been wondering about this today and then your video popped up. Thank you!

bossl
Автор

Brilliant! Hope I remember lattice deform when I need this one! 😁

esurfrider
Автор

I would really like to see a gun modelling series from you, i hope you do one in the future!

ilhanaydn
Автор

Yes, this was a ton of help.Thank you!

CharlatanCad
Автор

Maan this is so helpful, thanks for the tip

brtmod
Автор

Oh it so simple, I made a battle pod from Robotech without this function instead I used subdivision tool and extrusion which caused a ton of issues

Spiffer
Автор

Haven't watched, but sense this video is gonna be helpful. 🎉
Yep, I was right. Watched it thru.

bigshotmovieverse
Автор

Idk whether or not you have covered this already, but I'm still having trouble with holes on a curved surface. And by holes I mean the ones with corners, to be used with subdivision later. It's one of those times when I just can't brute force it with a higher polycount base mesh.

donloder
Автор

Wish i knew this when i was making armor straps. The other methods didnt work well and i shamefully had to manually bend and shape the straps onto the armor.

BestMods
Автор

This is really cool!
do plan on making an advanced blender course any time in the future?

backyy
Автор

Is there going to be anymore of the Intro To Animation short videos? Been finding them very helpful.

mudcrab
Автор

Flowify -> Blender Addons Do this work!

MastersRoger
Автор

When we make textures or add them, does it export as one whole texture file ? As though it’s one single file with its textures ?

urmcchromez
Автор

how would this affect shading and texturing? might we have to retopologize and stuff?

orionionion
Автор

I tried the lattice modifier before, looks interesting (still new to Blender). Just curious, is there a way to edit the parented mesh to its lattice mesh without unparenting first?

sergpodolnii
Автор

my object deforms when i slide it around the surface? Any Idea why?

ovrava
Автор

Wouldn't a Surface Deform modifier be better, since it uses an actual mesh and not a poorly-implemented quasi-mesh that is a PITA to work with?

nonknght