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Inverse Kinematics Basics (Unity procedural animation journey part 1)
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In this video I go over the logic behind inverse kinematics systems and how I set it up with C# in unity to work with line renderer. IK can be used for procedural animations when combined with specific logic of how and when to move target positions, which I hope to further explore.
Relevant Scripts:
0:00 What Is it?
0:10 How does it work?
0:45 Script setup
1:01 Example and afterthoughts
#unity #tutorial #inverse #kinematics
Relevant Scripts:
0:00 What Is it?
0:10 How does it work?
0:45 Script setup
1:01 Example and afterthoughts
#unity #tutorial #inverse #kinematics
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