Inverse Kinematics & 2D Character Rigging in Unity

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Use inverse kinematics to move your character limbs with ease!

Rig up your 2D character in Unity using Unity's 2D animation library (creating a skeleton). Next, I'll show you how to hook up IK (inverse kinematics) to your character to perform realistic joint movements. Finally, I'll show you how to use all of this together to create great-looking animations.

Note: The photoshop steps can be completely replaced by your software of choice. Instead of using PSD Importer, simply import a sprite with the components laid out side by side.

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MORE TUTORIALS:

0:00 Intro
0:06 Preparing your character to import
0:34 Installing the required packages
0:43 Opening the skinning editor
0:56 Rigging the character
2:33 Assigning geometry to the bones
4:08 Adding IK (inverse kinematics) to the rig
7:26 Animating using bones and IK
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Did you enjoy the video? *Let me know* so I can continue making helpful content!

Tarodev
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It's three years later but thank you so much. Ive gone through tones of ik tutorials but yours was the only one that mentioned you can move the targets in the hierarchy. This solved every problem I was having. thank you so much!!!

justinsmith
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The best video about 2D rigging and humanoid IK I have seen so far. Clear and concise, thanks for your work

arturitoproductions
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Thank you. Of all the videos I have watched nobody mentions the parenting of the solvers to the body so the IKs moves with the spine. Thanks once again.

thomasestess
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thanks a lot. it always seems you manage to put the most info in a video about a specific topic without it getting hard to follow and to long.

schnappifx
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3:38 already in love with this tutorial

marcusaasjensen
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Imma save this for later. Have a lot of segmented bug monster legs to eventually animate.

pirateskeleton
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looking to this tutorial since while, thanks for uploading it

shasvatnayak
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The most concise and the clearest video about 2d rigging and animation I watched so far! Thank you!

firebolttz
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Excellent video! It was exactly what I needed without all the extra chaff - straight to the point, clear, and concise. This just jump started my game project big time! Thanks for making this.

TheWisestOwl
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This is what i am looking for. Thanks!

sh-kr
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Great tutorial. Great tip about moving the targets in the spine 🙌

petrknedlik
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Thank you immensely for this. This is the kind of thing that gets me inspired to keep going.

pj-wille
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just what i was searching for, thanks.
Looking foward for the next vid c:

lucamariani
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Thanks a lot sir, i really want to learn about animation in Unity, hope you release more video like this in future. Wish you all the best.

vietanhnguyen
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I love it! Really! Thanks for this video!

vikoshkina
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that will be such a game changer for me :D. I am definitely going to use that!

PitiITNet
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excellent video, time stamped and straight to the point, thank you!

CombatWhale
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Thanks mate, you saved me and my game lol

alexhere
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Great video! Btw I am your 200th subscriber! Keep up the good work!

Nica_sumotori
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