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Make Animations WITHOUT making Animations! (Grab Items, Carry Objects, Do Anything, IK)
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✅ Use Animation Rigging to take basic animations and make new unique anims!
👍 Learn Unity, Blender and Programming Patterns, from Beginner to Advanced!
👍 Learn to make awesome games step-by-step from start to finish.
🔴 RELATED VIDEOS 🔴
💬 I'm not an animator so the way I get animations is I just buy them from the Unity Asset Store.
That works for general animations like basic Locomotion or Weapons, but for more unique scenarios it's impossible to find exactly what I want.
I cannot make animations in Blender but what I can do is use the Animation Rigging package and using that I can take a normal basic Idle animation and using some IK I can move the hands around to pretty much create whatever unique animations I need.
Things like making the character pick up an item or carry some objects or point somewhere, all of those can be build with Animation Rigging on top of a basic Idle or Walk animation.
🌍 Get Code Monkey on Steam!
👍 Interactive Tutorials, Complete Games and More!
If you have any questions post them in the comments and I'll do my best to answer them.
See you next time!
#unitytutorial #unity3d #gamedev
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Hello and Welcome!
I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.
I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.
I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.
--------------------------------------------------------------------
- Other great Unity channels:
--------------------------------------------------------------------
👍 Learn Unity, Blender and Programming Patterns, from Beginner to Advanced!
👍 Learn to make awesome games step-by-step from start to finish.
🔴 RELATED VIDEOS 🔴
💬 I'm not an animator so the way I get animations is I just buy them from the Unity Asset Store.
That works for general animations like basic Locomotion or Weapons, but for more unique scenarios it's impossible to find exactly what I want.
I cannot make animations in Blender but what I can do is use the Animation Rigging package and using that I can take a normal basic Idle animation and using some IK I can move the hands around to pretty much create whatever unique animations I need.
Things like making the character pick up an item or carry some objects or point somewhere, all of those can be build with Animation Rigging on top of a basic Idle or Walk animation.
🌍 Get Code Monkey on Steam!
👍 Interactive Tutorials, Complete Games and More!
If you have any questions post them in the comments and I'll do my best to answer them.
See you next time!
#unitytutorial #unity3d #gamedev
--------------------------------------------------------------------
Hello and Welcome!
I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.
I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.
I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.
--------------------------------------------------------------------
- Other great Unity channels:
--------------------------------------------------------------------
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