Starfield - How To Build The Best Starter Ship! Upgrading The Frontier

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In this video, I'm teaching you how to build the best starter ship in Starfield! Upgrading the Frontier is a essential part of the game, and this video will teach you how to do it!

If you're new to Starfield or just looking for a tips and tricks guide, then this video is for you! In this video, I'll show you how to build the best starter ship, upgrade the Frontier, and more! By the end of this video, you'll have everything you need to start playing the game!

#starfield #starfieldgame #guide #walkthrough

If you enjoyed the video, don't forget to hit LIKE and leave a COMMENT down below. SUBSCRIBE for daily gaming videos!

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Hey All, A few people have pointed out they prefer the default/unique all in one hab as it also includes a bed anyway. So choose your preference, but note if you delete the default on you can't get it back. I've been using the captains quarters all of my playthrough but of course you go with what you like most!

ArekkzGaming
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The ship builder could use an "Inside Preview" Option.

leonkenedy
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You can fill the third weapon slot with an EM weapon and just not dedicate any power to it. This way you can take down the shields or destroy ships with the beam weapon and missiles, but if you want to board the ship, you can reroute power from the missiles to the EM weapon once you drop the shields. This will allow you to take out engines easily if you want to board enemy ships without potentially destroying them. It won't affect your overall effectiveness because you can just not have them powered when your goal is destroying rather than boarding.

Makes it super easy to steal ships if you want to build more or farm the enemies on the inside for more exp.

RaptureSR
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I struggled for over an hour trying to correct all the flight errors making a custom ship and then ended up just reloading my last save and giving up. I will be using this design for sure. Thanks a lot for this!

dagrumpz
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The video was very thorough and helpful enough...then I come and check out the comments. EXTREMELY helpful everyone, thank you for your contributions. Ended up taking bits from commentors to really customize the Frontier and its awesome!

michaelwagner
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I usually avoid guides like the plague until I have done a playthrough, but there is so little info in game on this and not being able to even get close to a ship battle without being blasted, well here I am and this was so well done I subbed just to say thankyou.

Barefeet
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DO NOT DELETE the Frontier module! It is uniquely named and spawns the broken Constellation helmet. It has a bed and research station, enough for a start. I would get the captain's crew quarters and control hub as they both have a storage crate with 150 capacity for 300 total, which is very handy for storing stuff early on when you're hurting for cargo space and don't have the funds to offset low mobility with weapons and engines. Workshop and research modules seemingly make sense, but I wager you're probably going to be spend a lot of time grinding at first. I'm 50 hours in and on hardest difficulty, I have enough stupid to throw at my enemies without bothering to update any single of my weapons or equipment. Combat is quite satisfying, I'm drowning in med packs, and I rarely buy things. I mostly sell my loot, just so much loot I barely have enough cargo space. Crafting in this game is not nearly as satisfying as it was in Fallout 4.

TheElMuffin
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I know this makes me look stupid, but when you double-clicked and you where able to change the color of the whole ship, my mind was blown. That alone made it worth watching.

robertboss
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Just finished watching 4 videos on this exact subject and yours is by far the best bang for the buck, and the most expositional (in a good way). Thanks!

neocorricon
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I didn't quite have available to me exactly what you have - haven't unlocked some of the components - but just having you guide me through each of the ship components and suggest each upgrade was huge. Great guide! Thank you so much!

chetranqui
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I've been struggling with ship building the last 2 days after I stole a pirate ship and tried to upgrade it. This video really explained things better than any others. I wish that when choosing modules there was a preview of what each one looked like inside. Loving the game but as a UI designer, there are some UI quirks that feel not thought out well or just bizarre.

illuminotme
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this is why i always watch guides even after learning tons.. i never knew about the windows. this will make things more immersive for sure,

therealkoga
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This tutorial is excellent. XP and Credits aren't an issue for me (I was late to ship building), however, this budget build was excellent for getting me started.
Thanks for walking me (us) through it.

yogmesh
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Just keep the Frontier module... the Captains quarters actually doesn't add anything that the Frontier module doesn't have already.
If you deleted it take the All-in-one A module, it is the same, but it is missing some themed items like the broken helmet.
The All-in-one A usually has a bed, research station and a cooking module, also 2 passenger slots.
If it doesn't have any of those three, then you might have to change the location to the left or right, since things move depending on where doors are.

gucky
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Great build, although I had to realize myself that the Amun-1 engine has abysmal efficiency... 5660 thrust for 100 mass, meanwhile other engines can have double or more than thrust for the same mass. The problem is that those other engines are side-mounted, but you can provide the side mounting if you do the following: when you're replacing the grav drive to a stronger one, choose the one that has side mount options, and actually move it below the power plant, effectively switching the position of the back cargo and the (upgraded grav drive). Then you can add the side mounted better efficiency thrusters underneath the other thruster pair.

leakyabstraction
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THIS Mate, this is BY FAR the easiest to understand "How-to" vid ive seen so far
I was already subbed, but man, you outdid yourself here imo!!!

Tyvm for this piece of excellence bossman!!!

heroicgoo
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Followed your guide almost to the t. Slightly different add-on engines, but virtually identical stats. Works great, freaking love having all the work stations. Thank you.

kevansantos
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Personally, I'd keep the default hab, which has both the bed and research station, and just add the workshop hab in a vertical position. Save a bit on mass, and the only thing you lose inside is the pharmaceutical bench...which I've never had a reason to use anyway. You find soooo much medical items all over the place

starfuryms
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Went and did this twice, first to build my ship, then again to really understand what it all means. Fantastic video, much appreciate the effort you put into this.

cb-inwb
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This was a helpful video! I'd already stolen a couple of better ships, but switching out to these specific weapons and shield upgrades and dropping the 3rd weapon has definitely upped my space combat game. Thanks for the info!

LordMallus