1 *PERFECT* OUTPOST LOCATION! This is the only planet you need

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This planet is insane, literally every resource you need in Starfield plus some extras. Here is the location

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I'll stick to Bessel IIIB since it has Nickle and Cobalt in addition to Iron and Aluminum. So I can make Isocentered Magnets along with Adaptive Frames. Plus you get that ever useful time difference.

Khalifrio
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Living planets tend to lack Helium 3, however there is almost always a local moon that can provide it. The main bonus of living planets is the sheer amount of plant and animal resources you can get. If you take the time to search you can get 6 or so mineral resources, 3 to 6 plant resources and 3 to 6 animal resources. My best OP has Iron, Titanium, Tungsten, Tantalum, Dysprosium, Alkanes, and Water for minerals. Plants (greenhouses) produce Structural Material, Toxins, Nutrients and Fiber. Animals (Barns) produce Sealant, Lubricant, Pigment and Membrane. That's 15 total resources. Tirna VIII-C if your wondering. Bonus is an unmarked 15k Vendor near the south pole crash site that also has ship builder and repair.

baddayguygaming
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If you are willing to build 2 outposts in one system and conenct them via internal cargo link, I can highly recommend Eridani II and Eridani VII-c. If you place your outposts correctly, you can get almost any ressource you need for most crafting purposes. Eridani VII-c is the only place where you can get Tungsten, Titanium AND He3, for example.

Andy_from_de
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Bessel IIIB has a spot you can get iron, aluminum, cobalt, and nickel in the same outpost. I've found in 4 playthroughs so far.

edmcnees
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The system with Akila city, Cheyenne system is likely the best I've seen so far at least for a INORGANIC resource network.
There are multiple opportunities to set up sourcing posts with 3-4 different resource nodes, if you have good planetary scanning this is real easy to do.

Aluminum, Argon, Chlorine, Copper, Iron, Lead, Nickel, Uranium, Water as common, so literally all of them
Alkanes, Benzene, Beryllium, Cobalt, Florine, Helium3, Iridium, Silver, Tungsten as uncommon, again literally all of them
Carboxylic Acids, Gold, Mercury, Neodymium, Platinum, Tetraflourides, Titanium, Vanadium as rare, literally 90% the only one you don't get is Tantalum,
Europium, Ionic Liquids, Neon, Palladium, Ytterbium as Exotic so there's 4 you need to get elsewhere Caesium, Xenon, Antimony and Dysprosium
Also Caelumite as a unique I think that's the most common unique out there, so not really all that special.

For your missing nodes, you can hit up the Muphrid system for Antimony and Xenon, and the Kumasi system can net you Tantalum, Caesium, Antimony and Dysprosium.
With this setup you could have unlimited supply of any non unique resource you want, you do need at least 1 rank in the habitation skill tho, most of the moons are Deep Freeze.

I had to look it up couldn't remember which on also in the Cheyenne system is a planet called Skink, with a 60 day cycle.
Each hour that you rest or sleep is 60 hours, 1 full day waiting is 1440 hours, quite helpful if you're looking to resource spawn, it's no Venus but it's more than enough.

joemama
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On my next run through +, I'm going to look into 1 system that has everything. That way, I don't need to run a bunch of Inter-system ships, and can just run stuff inside One System, make it quicker to coalesce items. I also generally, hit all the 'deserted bases' around my base, wipe out all the spacers, ecliptic, fleet and/or varun. Then, every time I land at that base, I check with the scanner to see if it's been 're-occupied.' If it has been, then time to clean it again. Some get re-occupied rapidly, others stay 'clean' for quite a while. I've also a couple times, built bases next to each other. Then set-up their defenses so that they're strong on those sectors, not covered by another.

XMKCATX
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Schrodinger III where you can farm foxbats for luxury textiles. The system in general has all you need

chrisharlin
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I moved from Andraphon to Bessel III-b to Tirna VIII-c. Ended up with using Andraphon as supply for Aluminium, iron and helium-3 via interstellar cargo link for Tirna. Now I'm at level 104 and ran out of stuff to biuld a long time ago... 😁😜
But yeah, a well set up outpost makes life way easier. Especially if you're into crafting. 😎🤟

UncleManuel
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I still suffer that annoying bug where your outpost resources change upon landing and you have to take off and land again to hopefully correct it. At first it was quite dismaying to find that the four resources I was mining changed into just copper. It does not happen to all the outposts though - just one or two. I find Bessel IIIB is a useful outpost location and Eridani VII-c too as others have already pointed out.

johntipper
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For XP farming, this is slowest method. Fastest method is to go to Hyugen VII-b and commit xeno purge in name of God-Emperor of Mankind's name against moonslugs, tapeworms and dragonfly for their delicious xp gain, as I average 75 to 145 xp per kill, you can reach 10-30 levels in an hour or more with grind. Do it with sleep and tweak your difficulty setting to get much xp bonuses much as possible.

All you need is a good Beowulf with silencer and plenty of ammo. Happy hunting, my fellow Starborns!

Bonus tip: If you want to focus on skill grind on ship based stuff, set a base in Kyrx then make a mission terminal, do all Crimson Fleet hunt missions. Easy work!

Helezhelm
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on venus you also have a vendor with a chair next to it. Wait 1 hour en it restocks and has his money back. good for quick buying and selling!

oliverjanssen
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I use my outpost for warehousing mainly to keep the UI from breaking. That's about it. What else is there to do with it other then glitch leveling. I'd rather just raid and sale and buy whatever I need. The game isn't hard enough or gives me enough of a reason to spend the time and effort for outposts. I'd rather have seen settlements with ships instead of Brahman. Imagine what you content creators could have done with fallout style settlements with some outpost like skins.

JUSTCUROIUS
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Just so you know, it's pronounced "Fineman". It's named after Richard Feynman, the famous physicist.

GREAT video. Bessell 3-B is my favorite. It's tricky to find the exact spot where you can get cobalt, nickel, iron and aluminum all in the same outpost...but it's definitely doable. HUGE advantage for early game playthroughs.

Thanks for a great video!

TonyRush
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Don’t forget about the ammo crates in the basement that gives you 4 storage containers with unlimited to easy separate your stuff

Steve-owfm
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Sleeping gives you 10% bonus. So you'll get more when crafting.

TheChocodiledundee
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Instead of going to Venus to sleep, just find a chair or a bed near whatever vender and wait 48 UTC hours. Saves much more time than jumping to Venus every time you need a vendor reset.

myfestivus
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If there's ever a "survival" mode, I hope the character ages. Spending a day sleeping on a planet with a day five times as long as UT isn't quite as attractive when you realise the PC has just spent the best part of a week in bed with the covers over his head.

mikestanmore
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The system is named for Richard Feynman, if you've not heard of him he's worth checking out.

MAJSav-xkdp
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finally someone saying "it's objective". I hate it when people say "this is the best" like we HAVE to accept that. these videos should be "recommendations" not a "you have to do it like me" thing.
for me I have a few outpost already but will definitely check out Feynman IV for a possible new one.

rockero
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Those are some nice planets for Mining, but once those are set up, it is time to start Farming and Ranching. Organic Resources may literally grow on trees, but that doesn't mean collecting them in the wild is easy. Do you have a best planet for that?

Starcat