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Pixel collisions with Tilemaps in GameMaker Studio 2
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A quick tutorial on how to do pixel collision testing to the new tilemap system. This allows you more accurate collision testing, and to do slopes and curves using tilemaps.
NOTE: Some functions like buffer_surface_get() have changed, will will need updating to the new version in order to work.
NOTE: Some functions like buffer_surface_get() have changed, will will need updating to the new version in order to work.
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