In Depth TILEMAP Tutorial For Godot 4.3+

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The TileMap and TileMapLayer nodes are so powerful, and it is important to learn how to use the Godot tilemap, and get the most out of it when developing in Godot 4.3+. So today I have create a complete tilemap tutorial which should cover everything you need to know about the tilemap system like animating tiles, terrains or auto tiling, collisions, custom tiles, tile map layering, and so much more. I hope this video is able to help you out. If you come across any issues or have any questions then please let me know in the comments and Ill get back to you!!

Chapters:
0:00 Intro
0:25 TileMap Basics
15:03 TileMapLayer Node Tutorial
20:36 Benefits of The TileMapLayer Node
22:09 Tile Animation Tutorial
30:11 Auto Tiling / Terrains Tutorial
37:21 Tutorial Recap

Thank you so much for watching, I really hope this video helped.

if you did enjoy or this video was helpful then all I ask is if you could please subscribe to help out the channel. It means so much and I love your feedback in the comments. I’ll look forward to getting back to you soon! Again thanks so much and I would love to see you again!

These Tutorials take a lot of time to create and I’m working on becoming a better Teacher and learning how to explain Godot things in a better way, if you’d like to support this journey to expand knowledge and help other game dev’s learn to create their own games then please.. Become a Member! It would mean the world and you’ll help me out so much! Thank you!

have a great rest of your day and of course be safe :)

- thanks DevWorm
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Small tip: You can completely ditch the regular TileMap (that's deprecated) and use a regular Node2D as a parent for the TileMapLayers instead.

LG-Moonlight
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i love what you do for us man, you give us so much useful info and material and actually seem like you care .keep doing what you do, hope you get much bigger and get the recognition you deserve .

buoyantotter
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26:07 Fun fact, you can save some of the hassle by shift-clicking or shift-dragging to select multiple tiles and then changing the settings which will then be applied to all the selected tiles

cheeseplated
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Thanks for this tutorial! I love the new TileMapLayer in 4.3, and this is a great introduction, especially for those of us who didn't use the old TileMap node much!

Regarding terrains: I've spent more time than I care to admit trying to figure out terrains/autotiling and asking questions online about it. It's a way deeper rabbit hole than you'd think, and it's honestly kind of mind-bending. For example, the reason you were getting that weird error at 34:11 was because you're using "corners and edges" mode with a tileset that doesn't have all the tiles you need for that mode (for example, peninsulas with water on three sides of a single tile). So if you try to draw single tiles that stick out or in from the edge, it can't find a match. The fix is to use "corners only" mode for that tileset -- even though that feels wrong because it's providing less information about the neighbors.

Another tip: you don't actually need a TileMap node to be a parent for your TileMapLayers, and in fact I think the idea is that you just wouldn't bother with a TileMap node at all anymore. You can still get to the terrain settings from the inspector by clicking on the Tileset.

Caffeinix
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thanks a lot for the content! I watched other tutorials about "making a whole game in Godot" but I find that this type of in depth tutorial focused on one thing was very useful to actually understand the logic of tilemaps and tilesets instead of just repeating what's shown in the video. Keep it up!

cavadoge
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Thanks for this amazing elaborate tour of the new TileMap in Godot. I had a hard time grasping it, but after watching this I now have the feeling I can get going again with the new Tilemap! Thanks mate!

skarnl
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I've just picked up Godot after not touching Game Development for a solid 10 years, your channel is severely underrated and you deserve a lot more subs than you have. I hope to see plenty more Godot tutorials from you :D

Riotality
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This couldn't be more timely for me. I have a base knowledge of how to use them but I've been struggling a bit and with the new Tile Map Layer in 4.3 I feel like I need a new tutorial and here you are to provide it. Thanks so much! I'm working on my first game right now and I really need to know how to use the Tile Maps for how it works. Can't wait to watch and learn!

NickCoyour
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The editor shows that you should use *just* the TileMapLayer nodes. Not nested under the old TileMap node.

pacmon
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hey, you're reaaaally good as a teacher but take a breathe, man!
as a non-speaker English it's a little bit difficult to understand everything (even with subtitles) i really like your videos and appreciate what you do, thanks! 👍

Cralx_s
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Hey man!
Thanks for that, of all texts, guides and videos you are the one who best explained the basics of TileSets.
Would love to see the video about navigation and path finding.

Wulghash
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Thanks for everything you do, a while ago I didn't know what I wanted to do, but it was your videos that made me see how wonderful it is to develop video games, thanks again for showing me the path I want to follow.

Nixir.Mitykas
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Tilemaps are the one Node I never used yet in Godot. This is perfect. Thanks!

tik
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Was hoping this would come down the pike. Would love to see a quick one breaking down the new 4.3 2D parallax nodes.

HenonChesserPlus
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Really like the use of animated water and campfire tiles. Thank you for explaining how to use the ones from this fantasy set!

CalmProto
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Every minute of this tutorial is super helpful, there wasn't a second to be bored!

sasha_aryutin
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Like on first second. Just finished RPG series by your tutorial and update project from 4.2.2 to 4.3, Just in time video thank you!

TrickyTomcat
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God I literally got into godot yesterday, this could not have been more perfect timing

Josuh
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Dude I love this new longer, more in depth format, keep doing it, love it!

Lumii-official
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Keep it up the great videos, @DevWorm!! Followed along once more, this upgrade to tilemaplayer in Godot 4.3 was amazing, it seems to make it a lot easier. Thank you for teaching so clearly!

maocleal