The BEST Way To Start EVERY Transport Fever 2 Game In 1850

preview_player
Показать описание
➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖
Fantastic Music from Transport Fever 2 soundtrack and additional tracks by Slamhaus:
➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖
Transport Fever 2:
Provide the world with the transport infrastructure it needs and make a fortune with custom-made transport services. Watch your trains run on rails, your buses and trucks thunder along roads, your ships power through the water, and your planes soar through the skies. Carry people on their way to work or play, and be the reason cities grow and thrive. Deliver raw materials and goods to drive the economy. Experience the greatest logistical challenges from 1850 to the present day, and build a transport empire unrivalled anywhere else on the globe!

Free play offers a huge range of creative possibilities, while campaign mode re-writes transport history across three continents. Transport Fever 2 offers a choice of over 200 vehicles from Europe, America and Asia, modelled in extreme detail; and with the in-game map editor, you can re-create landscapes from three different climate zones. Finally, the realistic transport and economy simulator, along with comprehensive modding support, round off the gameplay experience.
A huge game world is waiting for your railroads, road vehicles, aircraft and ships. Intuitive interactive rail construction tools and a modular construction system for stations make it easy to build and expand your transport empire; and thanks to a wide range of configuration options, every free play game provides a new challenge, where completely different strategies can lead to success.

It is vital to adapt your company to the needs of the economy and cities: bridges, tunnels, switches, rail signals, one-way streets, light signals, and bus lanes are just some of the possibilities you can use to optimize the transport infrastructure. Even train stations and airports can be expanded with modules in order to meet different requirements; and various data layers help you visualize traffic volumes and emissions, and provide information for further improvements.

Thanks to the detailed game world, you can develop your very own virtual railroad landscape: the map editor provides the possibility to create countless different worlds; the terrain in the game can be adjusted and painted; and thanks to the extensive modding support, new creations are being developed constantly, which are available for free via the Steam Workshop and which can be easily integrated into the game.

*Game Features*
Free play with countless configuration possibilities
Three campaigns across three continents with over 20 hours of playing time
Editors for creating maps and editing saved games
Three landscape types: moderate, dry, and tropical
Realistically modelled vehicles from Europe, America and Asia
A total of over 200 vehicles: trains, buses, streetcars, trucks, aircraft and ships
Modular train stations, bus and truck stations, airports and harbors
Realistic transport simulation including one-way streets and light signals
Editable and paintable terrain with realistic effects
Intuitive construction tools for building railroads and more
Display important data such as traffic and emissions, on separate layers
Dynamic economy and city simulation
More than ten economic chains with associated factories and goods
Cities with countless residential, commercial and industrial buildings
Detailed game world with physics-based lighting
Individually simulated land animals, birds and fish
Over 50 challenging achievements in free play mode
Extensive modding support via the Steam Workshop
➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖
Processor - AMD Ryzen 9 5900X 12-Core Processor, 3701 Mhz, 12 Cores, 24 Logical Processors
Installed Physical Memory (RAM) - 32.0 GB
Graphical Processing Unit (GPU) - NVIDIA GeForce RTX 2070
➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖
#Hushey #TransportFever2 #Tycoongame #transportfever #tycoongames
#businessgames #sandboxgame #BRUTAL #brutal #tpf2 #tpf #transporttycoon #simulator #businesstycoon #trains #planes #cars #boats #trucks #buses #trams
Рекомендации по теме
Комментарии
Автор

True optimum is carying grain oneway while also having a conmat plant and quarry the other way, so it goes stone one way and grain the other

True_NOON
Автор

One of the major PITA at the start is waiting for more money to come in. Just play in easy. Even in hard you will male lots of mony in the later game, but you add just waiting time in the first 20 years. This game is NOT about makeing a profit (which you will do anyway) but to optimize flow, grow and effectivity on the map. Or just nice trains, that's ok too.

Play easy, doesnt change anything, but reduces waittime = more time to do things in stead of time where you do nothing.

CivilianApplications
Автор

I always start with ships. Very little maintenance but high startup, so good for that starting loan. They can carry just about everything, so routes are simple to keep em loaded the whole time. And I love maps with rivers that span the entire map, so you can get some big payouts. Trains get better later, but in the beginning, ships are just as fast, but cheaper.
I do like your idea about putting bus routes in all the bigger cities as that encourages growth earlier, so I'll have to do that earlier.

mattbowdenuh
Автор

I use something like a money-line first. It is often somewhat tricky to find (some restarts might be required). Basically you look for an wood or oil or coal/iron consuming industry (with the last one it might also be used with stone in the mix, but stone has a severe production limit in comparison to coal or iron), where the appropriate resource is close by. Then look for a second of those combinations using the same type of carriage (for trains) somewhere on the map, but not necessarely on the other edge. Build extreme long rail stations so that both industries are connected and then ship the raw materials from mine A to factory B and mine B to factory A. The trains run never empty and you can make them like 25 wagons long over time with 3 or 4 engines. Then add a second line of rail, signals and run multiple trains until the goods transported per year get close to 400. It takes some time, but soon every train nets millions per run and you can utilize these lines until your standard setup generates profit and you need the products to grow cities. ALso this way the achievement to never take out an additional loan, and playing on very hard, is quite easy to achive.

Avatar
Автор

The cargo truck line feels actually worse than just 2 lines which go empty back.

Don't want to be rude, but the trucks are actually more than 50% empty in their runs, because its basically 2 solo lines with a connector, which forfills no purpose other than having 1 line instead of 2.

Of course you're right, empty rides are dead rides, but in this scenario, you're not helping by connecting them, the industries are not good positioned for this.

If the steel and the coal industry would be the other way around, then it would actually be better to connect them (if you build a direct connection from the coal to the loaf at least).

Still like the idea of the bus lines😊

JohnnyNumber
Автор

The truck line needs a shortcut to be effective.
Thanks for showing how to do the alternate platform! Nothing in game says how to do that.
I also appreciate the tip about putting a bus in the biggest 50% of cities right away and making sure it connects the zones. I had just been guessing and making loops only in cities where a single station doesn't cover the entire city.

Franimus
Автор

0:57 I agree. This made me laugh. I was playing yesterday and on a large map in 1850 it would take around 12 years in normal speed to go from one side to the other. I thought the same thing, 1/4 should be the default

Apemano
Автор

On the contrary. I find trucks just as interesting to set up as trains.

tamaskovacs
Автор

The way from your Food factory to the coalpit is much longer witout load than the way from fhe food factory to the farm. The route could be much more efficient. got food back to the farm and from there into a town next to the farm. If possible, always start with a train that transports construction materials. So you get stone from the quarry, take it to the building materials factory and then bring it to the city.

FlockeGaming
Автор

I have almost all achievments in the game but i did absolute basics completely wrong, this video makes so much more sense then my playstyle xD

asianadventures
Автор

This is amazing. Would love to see follow ups or possibly a playthrough in this vein, just shredding the game for profit (less mods the better).

RockstarAC
Автор

Video is well made, however optimal cargo pattern is different. Lets use Oil as ideal cargo and your map. Then make one line from Oil well to Refinery AND back. This means we deliver both ways. Then make another line from Oil Well to Fuel refinery AND back. Which means we deliver both ways again ! Then make thirth line from Oil well to the city delivering fuel. This route deliver only half way, but it doesnt matter it is profitable anyway. Important is, You print money on the first two lines. On top you have just creaated a oil product cargo hub by the oil well, whiich is lovely.

gg.youlubeatube
Автор

Love the vid. I watched some old letsplay series and they said that if the end stop is not a city the whole line wont make any money. I say this beacause at the start the line didnt have a city as the end destination. Is that still true or did it change.

maticstesl
Автор

The travel time of your horse carriages from food plant to coal mine without a road to connect the two is the exact same as it would have been to go back to the farm. So to avoid an empty travel back to the farm you added an empty travel to a coal mine. How did you not notice? Also, there is no reason to abstain from terminus stations as opposed to through stations. You claim "because you can add more tracks". Well, you can add more tracks to terminus stations, too, lol. What kind of station you use depends on the cardinal direction of the connected stations. If they're aligned the way your crude/oil/fuel industries, it's definitely worth using terminus stations. Now you could have made an argument that in the future you might want to distribute that fuel to cities to the left/bottom of that location so having a through exit to the southwest would be useful later on.

Vrxiz
Автор

I really want a knew transport fever 2 series plz :)

trainformerd
Автор

7:48 "thats why ive got it on maximum speed with the developers settings" is that a sandbox mode setting?

patrickderp
Автор

Boy... that went quickly :) Would have loved to know the $$$ figures for each line at the end though! Cheers mate.

saspry
Автор

But why aren't you loading off the Bread or the Fuel to town?

FuraIIII
Автор

How come the date doesn't change while the game is running? Is that a mod?

ohdarn
Автор

What's your biggest railway station? Mine is of 28 platforms. Serving Eastern Division and Western Division. For each division, 14 platforms (8 suburban + 6 HSR).

nileshkujur