What's New In Blender 3.4?

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Blender's new 3.4 update is amazing but what's all in it? Well turns out like most blender updates there's actually a surprising amount that I'll cover in today's video.

-My Links-

Music: Tobu - Higher

Enjoy :D
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5:45 yes, of course... we'll love to watch them...

toufiquzzaman_sabbir
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Nice, they finally have a outline modifier, that's really going to help simplify things also first

sirnoble
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Thank you for making this video. I am really happy with a lot of these additions, especially path guiding, the negative option in the metaobject system and more UV tools will greatly help me.
Yes, It would be pretty sweet if you made more of this kind of videos in the future.

lifesymbiont
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3.5 is insane though the new geometry simulation node

SandorD
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Hmmm minor update ig. But I was really longing for that cycles update : 3

sol_mental
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I forgot about Blender 3.4 after 3.5 simulation nodes came out... my apologies, but I'm skipping 3.4 and going right into a feature incomplete buggy successor!

Logically_Fallacious
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Will be able to see nodes that we used on Composition with Render Viewport on Cycles?
(Such as adding Glare Node)

gentiv
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Thank you for covering the changes, no one else seemed to have done so yet. All in all a pretty boring update. As usual, tons of stuff for geo nodes many of us don't need and nothing new for texture painting. At least the path guided stuff looks cool.

Outmind
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Omg I have a ton of random geos with transfer attributes there all broken now D:

Tremori_A
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did they remove the pathways geometry nodes from this patch? I was looking forward it!

DamielBE
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HI, I MA A BEGINNER ANIMATOR IN BLENDER. TRYING TO LINK A RIGGED CHARACTER IN 3.4 BUT I CANT FIND Library Override. HELD A BROTHER PLEASE

fitnesslivingway
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Why did they take away the transfer attribute node ??

vowel