100 DEVS Make a GAME without COMMUNICATING! (76-100)

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-------- CREDITS --------x

(music by Kalamity music)

-------- TIMESTAMPS --------x
0:00 - Intro
0:37 - Sigmoid
1:28 - Wishbone Games
3:53 - Rye
4:48 - Sasquatch B Studios
5:38 - Game Dev Rocket SALE
6:24 - Shadoweeq
7:04 - EthanoCreates
7:55 - Gargantua Games
8:31 - Skyline
10:21 - Imphenzia
11:13 - The Naked Dev
12:00 - O and CO games
13:21 - Jonas Tryoller
15:48 - Dogma Questlog
16:53 - PyroPhysics
17:53 - BenBonk
18:50 - B3agz
19:42 - Icoso
20:55 - Pixel Prophecy
21:56 - Mikey D Games
22:55 - Games By Saul
23:43 - Uraga
24:28 - Dook
26:22 - Aria Mohebi
26:54 - Kyle Banks
28:20 - Dev Meeting & Reactions
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Wishing you all an amazing 2025! Coming up next year: epic new game dev competitions, crazy pass the game challenges, a new series called Horrified, and a deckbuilder roguelike called The Black Cathedral handmade by the Blackthorn bros, will be our best game yet, hands down (no centipedes). Make sure to subscribe so you don't miss it all!

Blackthornprod
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5 devs and 95 trolls make a game with and without communicating

zekenebel
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bro saw the most visually cluttered game and decided to add bear traps. pure evil

fitzfizzy
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Idea for the future: a competition between game devs where each one has to clean up this game however they want. Best final product wins.

tjohns
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dev: “i have no idea what’s going on in this game”
also dev: *adds another thing other people will have no idea about*

layla.a
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the guys using their time to playtest, clean up, and fix bugs are the real Gs

SheeshMaster
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Dev 77:
- 3 new type of enemies, each with their own characteristics
- Rework Parry mechanic
- Time jump
- Cracks on breakable doors
- Rework mushrooms
- Rework dash mechanic
- Fix enemies aim
- Fix UI
- Change bossfight
- Change trees
- Finish level by upgrading visuals, rooms, backgrounds, boss arena, etc...
- Fix hand

Dev 78:
- Fart

Dev 87:
- Remove Fart (S/O @Htiahen)

WouterCleyman
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wishbone genuinely made this playable, taking all these absolutely batshit and chaotic ideas and making them comprehensive and not SO insane is a great feat

johnnydoe
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Man that guy that spent the whole time playtesting, making an intuitive excel sheet, a whole playlist of privated youtube videos, and then the next 20 devs playtesting, and wondering if anyone has playtested the game

bloob
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I think its quite a shame that most devs thought bug fixing made for boring content. I personally think it wouldve made for interesting content to see what caused it and how to fix it.
Still awesome to see how everyone made this

JorgeMartinez-gkks
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Shoutout to the devs who inst off adding memes decided to bugfix, colorfix, overlapfix, and playtest, the game stuff that generally gets cut out of game development videos

CERISTHEDEV
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I salute to all the devs who fixed bugs and polished the game

Black-fpdy
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Think this is a perfect example on why both a Game and Art director are needed on a game project. For all those that said "I didn't know what to contribute" the answer was simple. You are on polish duty.

Jamerific
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Wishbone single handedly carrying the entire game (once again)

mq
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Next up: 200 devs (while communicating) fix and polish a game 100 devs made without communicating

qwqeqrqtqz
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"Sorry I removed poop guys!"
Next person:
"i decided to add pee!"

Hahafunnyhaha
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So glad they added a 12 inch in diameter viscous stream of piss to the game. Really brought the project together 😃👍

isdisgudnam
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No way they let wishbone cook again????
Thanks for having me back that was really fun. Im glad i could lend a.. Hand

Wishbone_Games
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I think these videos are a really great showcase of how most people focus on making themselves look good and fail as a result, while some people look out for others and it makes them stand out.

MiamiConfusion
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I think in hindsight we can say that went about as one would have expected.

JonasTyroller
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