Game Theory: The Forgotten War of Minecraft (Minecraft 1.19 Update)

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With the Minecraft 1.19 update going up, I thought it was time to return to the mystery that is the sculk, the mysterious discs, and how they BOTH connect to the Warden. Today, we are focusing our eyes and ears on Disc 5. We are going way, WAY back in the history of Minecraft for this one, Theorists! Hold on to your diamond sword!

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Credits:
Writers: Matthew Patrick and Tom Robinson
Editors: Tyler Mascola and Pedro Freitas
Assistant Editor: Caitie Turner (Caiterpillart)
Sound Editor: Yosi Berman

#Minecraft #MinecraftUpdate #MinecraftWarden #MinecraftDisc #MinecraftWither #MinecraftMob #MinecraftLore #MinecraftTheory #Sculk #GameTheory #MatPat
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Warden: drops sculk catalyst
Players: That isn't very rewarding

Deck-of-Aces
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Ancient Builders: We're saved! The Warden freed us!

Warden & Skulks: We wouldn't say freed, more like... under new management!

sunday
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Mojang: *"Opening the Warden Portal is a bad idea."*

Mod Makers: *"That Sign can't stop me because I can't read."*

RoebuckGarrett
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You know, that would explain why End portal is positioned as it is. It's set so anything that comes from the other side falls down into lava to prevent another breach like the Warden.

raslunari
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The "sirens" are probably goat horns being used as a signal, likely for whomever is on the other side of the door to pull the lever and open it up. The "Phantoms" are also probably the Wither, given the pitch and tone.

ToaDrakua
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Dang, it just shows us that even if the end was a bad place to be in, if the warden is that powerful, that new dimension must be extremely dangerous. If they went through the portal, it most definitely would have killed them.

goldencyanrod
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This theory makes alot more sense when you consider that ruined Nether portals seem to have bits of the Nether seeping in around them, implying portals left open long enough will begin to transmutate the world around them into the world within (I imagine the reasons player portals dont is due to age/Mojang not wanting peoples builds ruined by such a thing)

starsilverinfinity
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Consider this: When a mob dies near a Skulk Catalyst it spreads more skulk and ancient cities are covered in it. You could even say... a populations worth.

ASingleApe
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Here's another point to make. Consider this: the most common animals and lifeforms in an ecosystem are plants and prey. It has to be this way due to the concept of entropy (as you've talked about in the past). If the warden came from another dimension and considering how easy it is to spread, it may suggest that the Skulk and the Warden are not near the top of whatever food chain exists on the other side, as well as how quickly the warden passed through. If the portal opening briefly was enough for the Warden to immediately cross through, it suggests that it's near the bottom of that world's food chain, hence why it was able to find the portal so easily. It didn't need to find it cause it's so prevalent in its world. If the Warden's native dimension becomes accessible, I expect to find a world that is far too dangerous for anyone, to survive, putting other dimensions like the Nether and the End to shame in terms of deadliness.

cybo_vampire
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The reason why the ancient builders weren’t able to defeat the wither is because they forgot the combat system changed after the 1.9 update

Memetastic
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Disk 5 serves as a warning about opening a new portal.

Modders: So I took offence to that and built a whole new world based on that theory

RomaniFenix
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To further the theory of the sculk being sentient, I noticed that if you listen close to the audio of breaking the sculk, you can almost hear a scream

parkerproductions
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Anyone else gonna mention how the soul fire under the “portal” helps keep the biome contained since mojang made a feature where sculk can not spread past soul fire. coincidence? I think not!

fityfat
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Here's a small theory: something interesting is that when killed Iron Golems don't spread skulk, this confirms that they are robots without a soul (something kind of well documented already) and makes me speculate that perhaps the real reason they built iron golems wasn't protection against miscellaneous threats but specifically as foot soldiers to fight the spreading skulk, something big and bulky enough to be able to take on wardens and something that couldn't make the skulk worse. In Disc 5 when we hear those soldiers mark we hear their footsteps they are all human footsteps, not even a little of the iconic iron golem walk sounds can be heard (the metallic footsteps are without a doubt player armor) which indicates to me that Golems were not built until after the wither attack ruined their civilization, it also goes to show they never learned their lesson about playing with life which ties into the idea that their downfall was caused by not really knowing their own limits.

cyanproductions
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This would also explain the lava pool under a horizontal portal. They learned a vertical portal could let stuff out, a horizontal anything came out would go right into the lava, and not be able to escape.

DuoHaptism
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I’m a 30-year-old man and this is my third Minecraft lore theory video in a row. It’s making me want to play Minecraft, but it’s Sunday and I’ve got work tomorrow.

tylerchristensen
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I know this one's a little obvious, but I love the environment storytelling of the skulk. It only spreads when exposed to death, and the sheer quantity of it around the ancient cities suggests something truly tragic.

IanAnimatesBagels
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Damn these ancient builders couldn’t catch a break, huh?
Portal #1 : Hell
Portal #2: Warden invasion
Portal #3: End with no escape

monikakavaliunaite
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Ancient Builder 1: "How do we bring back the dead?"
Ancient Builder 2: "Build a statue with their remains and give them two more heads?"
Builder 1: "Let's try it!"

gaidencastro
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I don't think that the ancient builders fled to the end because of the Warden. The Warden is just too stationary for the ancient builders to ditch an entire dimension. If the shulk only grows when things die around it, then one could simply close off all access from the ancient cities and booyah! No more Warden. I think that some of the ancient builders built the end portal before the Warden killed the Wither. There is no implication that the ancient builders stuck together. We've seen the drowned civilization staying away from the rest, as well as the not-so-ambitious relatives of the ancient builders, the villagers. If the first experimental portal brought the nether, and the next brought the Warden, who the heck would be stupid enough to make a third portal? I think that the civilization that became the Endermen were completely oblivious of the Warden's existence. Those who tried to live in piece with the Warden either was the cause of more shulk being created via devoured souls or fled to the caverns which would have almost certainly killed them. This also still leaves the question of how the shulk got up to the broken nether portals. The Minecraft legends game will probably be stuffed to the brim with LOOORRREEE! as MatPat calls it. A theory for another day my friends, a theory for another day...

noahcampbell