THE *BEST* PERSONA 4 MOD EVER JUST RELEASED!

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Persona 4 is by far my all time favorite Persona game for more reasons than one, and a new mod has just recently been released for the PC version of Persona 4 Golden by talented modder BrawlerAce to take it to the next level. It's on a scope never seen before for this game, and it completely changes everything in the visuals department. It's increased my enjoyment of the game several fold, and today I present to you all the changes it has made up to the current day.

If you would like to contribute to the mod, please view the mod page link above!

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#persona #persona4 #persona4golden

Chapters:
0:00 - Introduction
0:27 - What is the Mod?
1:44 - Why the Mod Exists
3:08 - TV World
3:32 - Yukiko's Castle
3:54 - Steamy Bathhouse
4:18 - Marukyu Striptease
4:42 - Void Quest
5:13 - Secret Laboratory
5:51 - Heaven
6:56 - Magatsu Inaba
7:13 - Yomotsu Hirasaka
7:58 - Shopping District
8:16 - Housekeeping

TAGS (Feel Free to Ignore)

"Persona 4, released outside Japan as Shin Megami Tensei: Persona 4, is a 2008 role-playing video game by Atlus. It is chronologically the fifth installment in the Persona series, itself a part of the larger Megami Tensei franchise, and was released for the PlayStation 2 in Japan in July 2008, North America in December 2008, and in Europe and Australia in March 2009 as one of the final major exclusives for the system. It was re-released as a PlayStation 2 Classic for the PlayStation 3 in April 2014. Persona 4 takes place in a fictional Japanese countryside and is indirectly related to earlier Persona games. The player-named protagonist is a high-school student who moved into the countryside from the city for a year. During his year-long stay, he becomes involved in investigating mysterious murders with a group of friends while harnessing the power to summon physical manifestations of their psyches known as a Persona.The plot of Persona 4 was inspired by the work of mystery novelists owing to its murder mystery premise. The rural setting was based on a town on the outskirts of Mount Fuji and intended as a "'nowhere' place" and is the central setting to have players sympathize with the daily life of the characters. The developers added many in-game events to prevent the game from becoming stale. During localization, numerous alterations to Japanese cultural references were made to preserve the effect as much as possible. The release of Persona 4 in Japan was accompanied by merchandise such as character costumes and accessories. The game's music was primarily composed by Shoji Meguro, with vocals performed by Shihoko Hirata. The North American and European releases came with a soundtrack CD with selected music from the game."

- Courtesy of Wikipedia.

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persona 4 kiwami looks great 🔥🔥🔥

thanks for showcasing this mod! I think funny enough this is the first direct video comparison out there I'm aware of besides the initial trailer; we've been working on getting some comparison videos out but it's pretty cool to compare all the versions side by side, because I actually never did that myself. it's clear with areas like Heaven where the mod runs into limitations, but otherwise I'm glad it's managed to be so closely comparable overall.

_ace_defective_
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It’s interesting how the ps2 aesthetic is seemingly so hard to recreate on PC ports. The same is true with GTA San Andreas and Final Fantasy X.

Bertyever_
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Colored fog works thematically. It’s quite literally an overarching theme dyed to the colors of what’s currently relevant. Also, the green fog in Naoto’s dungeon is probably more “toxic fog” than “military” when considering the whole mad scientist’s laboratory theme.

kevintan
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P4 despite a cheerful mood, in the original really knows how to tone down the contrast in the dungeons to make dungeon crawling is serious and not the cheerful vibe it has outside the TV world....The best part would be everytime after they rescue a team member, the environment would be bright and glossy like Golden

ValetinoLovebird
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why the hell am i watching this at 2am...

MOOSEMAN.
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Seeing Heaven's differences between p4g unmodded, modded, and OG, really blows my mind about this mod. The modded and OG really cements the name of the level. You are literally going through the clouds in Heaven to save Nanako

heroicxidiot
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I think the greasiest improvement this mod has as of right now is the battle arenas in the original they had almost to no fog leading to it making you feel like you teleport to a different place and it was always a pet peeve of mine even when I didn’t know what the original looked like. The mod overall makes it feel like it’s an actual battle taking place in the dungeon by adding the fog back, if possible I would love to see even more of the atmosphere from the original to be carried over with the original backgrounds.

Ace_Spades.
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Hopefully they restore the original ps2 battle ui, the crt effects in the original were cool.

ValValentine
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Looks like a pretty neat mod, thanks for sharing!

rotothedragonlord
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As an overall gameplay experience, Golden is absolutely the way to play Persona 4. But a part of me always preferred the PS2 original because of the moodier visuals and atmosphere. Really hope this mod winds up being completed and can restore the moodier feeling of places like Yasogami High and the streets of Inaba, because although they still look great in Golden and the tone it was going for, I just prefer the moodier vibe the whole game goes for in the PS2 original

MoochMoment
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I love the look of the older Version, it has a certain flair I can´t describe. And the new look of the Steam version is just good BUT DAMN after 120 hours I know what I need to get for the Steam version now

a.kzockt
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I got jumpscared when you said secret labotary kiwami version

Fishmicrowaver
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I wish I played on PC so I could take advantage of this mod lol.

That said, I'm actually gonna say that cutting back the fog for Golden in specifically dungeon traversal was probably a good call. My bet is that it was primarily done to let us see enemies sooner. The dungeons of 4 are a lot more cramped than 3's were so there's not a lot of room to go for or avoid an ambush. My guess is they wanted players to have as much leeway to see the enemies as possible to avoid getting jumped by a Shadow you just couldn't see because of the fog.

matteojames
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This is so interesting! I played so much persona 4 on the ps2 but never noticed just how different the atmosphere of the game feels. It's so noticable side by side

easyastry
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I was looking for this back in January before starting my P4G playthrough

TOGYS
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I played through Persona 4 A LOT back when it came out on PS2, this explains why it gave me a different vibe when I played through Golden on PC.

neoshenlong
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man i had no idea how diferent the quality of somethings where in golden, like, it almost looks like it was downgraded, i love golden but now i want to play the original

Kangica
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when heaven stated playing I got instant omg

DeepGamingResearch
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If they ever remake P4 I hope they take more inspiration from the ps2 version than golden for the visuals.

thatoneguyUknow
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'in the words of brahqwler ace themselves'

marke