History of World Bosses (Vanilla Wow to BFA)

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Vanilla WoW
-Lord kazzak
-Azuregos
-4 Dragons of Nightmare, Emeriss, Lethon, Taerar, Ysondre
-High Lord Kruul

TBC
-Doom Lord kazzak
-Doom walker
-Omen

Wrath
-None

Cata
-None (Except for a series of mini bosses Garr, Julak-Doom, Mobus, Akma'Hat, Xariona, and Poseidus)

Mop
-Galleon
-Sha of anger
-Oondasta
-Nalak
-4 August celestials
-Ordos

WoD
-Drov the Ruiner
-Tarlna the Ageless
-Rukhmar
-Supreme Lord kazzak

Legion
-Ana-Mouz, Apocron, Brutallus, Calamir, Drugon the Frostblood, Flotsam, Humongris, Levantus, Malificus, Na'zak the Fiend, Nithogg, Shar'thos, Si'vash, The Soultakers, Withered J'im, Matron Folnuna, Mistress Alluradel, Inquisitor Meto, Occularus, Sotanathor, Pit Lord Vilemus

BFA
-Dunegorger Kraulok, Ji'arak, T'zane, Azurethos, The Winged Typhoon, Hailstone Construct, Warbringer Yenajz, The Lion's Roar, Doom's Howl, Ivus the Forest Lord, Ivus the Decayed

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You didn't mention the main purpose of Lord Kazzak in vanilla WoW: kiting him to Stormwind...

Sideshownicful
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You forgot the first world boss, Hogger on level 1 characters.

jimirio
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Your vids are tip top quality. Great voice and great solid info. Big fan of your vids!

lucianosimmons
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I just had an idea for the most trolliest world boss ever.
1. One whose stats increase by 100% for each player that attacks it. Considering each world boss will have at least 40 players attacking it, making it impossible to kill and can kill you in one hit.
2. This boss can kill npcs, and when it does, it takes a week for them to respawn. This includes Quest Givers, Faction Leaders, Guards etc.
3. It roams all across Azeroth, making it hard to track down (and no indication on where it is).
4. When it kills you, it not only breaks all of your armor, but also takes 50% of your gold and inflicts a debuff that reduces all of your attributes such as health and mana to 1. And it last for 3 hours, and cannot be cleansed.
And finally, IF you finally kill it, it only drops 1 copper.

Crawdithe
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Top-notch video like always!
The only thing I'd like to add is, that at the beginning of MoP, worldbosses, specifically Galleon worked almost like Vanilla worldbosses. Except the shared tag, he spawned roughly once a week and in the first weeks ours and other guilds had scouts up almost 24/7 to check when he would spawn. I'll never forget my first Galleon kill on our server at around 4 am with collaboration from 2 other guilds and receiving 2 (!!!) items from him, one regular and one with bonus roll! xD
Later they changed all MoP worldbosses, including Galleon, to have a 15 minute respawn timer and started the era of free-loot-chance-per-week bosses.

Katares
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I hate so much that people complain about hard world bosses. A hard world boss is quite possibly the most fun content wow has ever had. The best memories I have of MoP are Oondasta at launch. What pvp/pve madness. So much fun. Then people complain and ruin it.

marshallkonieczny
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Oh, I remember Highlord Kruul alright. I could do with never hearing "ARROGANT ever again in this lifetime.

theRch
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Tuesday afternoons were some of the best and worst days in my WoW experience. "Strategically" doing my weekly herb farming near world bosses and scouting stuff out in our guild's alliance chat. Finally finding one and rallying the troops, often finding 2 or 3 other guilds staging up, shooting the shit. And then killing the boss only to find my Nightmare Blade didn't drop for the 50th time... Still, some of the most superb experiences in the game to date imo.

Dookie
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Oondasta was so much fun. I would love to see something like that again.




Great video, btw!

footsteps
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We had full on wars over raid bosses in vanilla. Sometimes you would have 4-5-6 guilds from horde there and same amount from alliance side. It got out of hand regularly.

jedibasschoke
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Mounts are a great incentive, I am still trying to get an Onyxian Drake mount.

EloquentTroll
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Really like MoP and you mentioning Oondasta gave me some memories ^^

FrmerK
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the concept of "we don't want you to farm a boss after we release some new raids" is why I stopped taking WoW seriously.
I still play it because I really enjoy it, but there is no reason for me to get really into it.
After all, my character becomes obsolete when a new patch hits, so why bother? All that matters is iLvl, and that fluctuates from expansion to expansion as well.
REALLY glad Classic WoW is a thing, and I can finally invest time into my characters again!

Nerobyrne
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And there we are in shadowlands where world bosses do not even give loot anymore.

jestbone
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Man this is really interesting. I started Lineage 2 in 2004 and played WoW a few days, but stuck with L2 for years instead and didn't come back to WoW until Wrath. It's fascinating though because L2 had a LOT of the hardcore vanilla WoW mechanics like fighting over world bosses only in L2 it was NEVER IMPROVED. When I left in 2009 to play WoW, world bosses in l2 were exactly like classic WoW's STILL.

Ocyla
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Cool video
I suggests a Top 10 for the next video like top 10 annoying macanics or top 10 Dungeons or top 10 glyphs or whatever. It's up you after all quil

Spongeyknight
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The list is missing Thuunderan from classic. Needed an item to summon and required 40 people to get thunderfury.

Ras
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Was hoping you would tell us the lore history of world bosses but this was still interesting :)

rushy
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I remember on a Pserver, my guild and I went after Kazzak.
But the horde also wanted him, and some of our members took too long to get to us.

It .... it was a fucking slaughter. His area was just skeletons. As soon as we tagged him, the horde would jump in and kill us. As soon as they tagged him, we did the same.
Eventually, neither of us got him because everyone's gear was shot

alexanderrahl
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I guess it was fun to have the guild go and fight the bosses. But nowadays is hard to have a good guild as a casual player or to learn crazy mechanics. Therefore I agree with this kind of approach

ElBruxon