My Favorite Modeling Techniques for Beginners in Blender

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🧠 If you want to learn more about modeling in Blender check out these vids/channels;
Boolean Modeling - @JoshGambrell
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📚 My Favourite Courses to learn Blender:
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➕ Addons You Need:
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Chapters:
00:00 Intro
00:13 Technique #1 - Boolean Modeling
02:01 Technique #2 - Sculpting
05:09 Technique #3 - Subdivision Modeling
06:49 Technique #4 - Procedural Modeling
08:22 Outro
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🗣️ Socials:
Insta - @Kaizentutorials
Twitter - @kaizentutorials
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🎶 Music:
Epidemic Sound
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Thumbnail credit Jonas Ronnegaard
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*Some links are affiliate links on which I receive a kickback*
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KaizenTutorials
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It's worth mentioning that these modeling methods are not mutually exclusive, meaning that when you start a model you don't have to pick one method and use only that method for the whole model. You can mix and match to suit the needs of the model. The earbuds example is a good case for multiple techniques. Maybe boolean is best for some of the more angular components of the earbuds, and subsurf is better for some of the more curvy parts. Maybe even throw in some sculpting if there are more organic things you want to add to them, like scratches and wear-and-tear marks. Try them all!

hurleyman
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To get sharper edges in subdivision modelling I usually just press Shift+E to add a crease. Great video tho!! <3

baeac
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Just bookmarking the bit at 6:08 for your good tip on sub-d modeling: add a bevel modifier above the sub-d mod, then change Limit Method to Weight and then select the edges, hitting N to open item menu, then increase the Mean Bevel Weight, and then increase the bevel segments.

overseastom
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Hey mate, I'm just starting in 3D and I love the style of your videos, some I saved for later as they are to high for my current stage. But you give a great overview of all the features in blender at a whole, that I would never have heard of otherwise. Keep up the great work!

bionic
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Box is very underrated, but definitely better suited for lowpoly and retro styles.

marcopolo
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Worth noting: Edge creases work too in the subdivision modelling workflow. By using Shift+E on selected edges, you can influence how edges are averaged out in the subdivision, giving you sharper edges right where you need them.

nostalgianinja
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this video was actually more usefull than all those tutorial videos on the internet i downloaded blender 2 days ago and i don't even know how to 3d model untill i see this video now i can finally do 3d modeling with combining the things i learned from the other 30 tutorials

AlarmingBoot
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I fully agree that these are great techniques. Some people might confuse the technique with the tool, but in a lot of cases you’ll likely use multiple techniques in a single project. I don’t know just guessing here. I really like your videos.

RickHenderson
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I'm excited as hell
Your videos r AMAZING 😍

bohomannodi
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Getting these videos in my feed after trying to use UEFN is amazing ❤

WatzyN
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Thank you. These hot keys are really usefull.

MLL-ohlx
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Ahhh so you add some geometry and boolean doesn't do that weird shading thing? i didn't know that. thanks man!

stache_obj
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3:49 Thank you.
This is really helpful and I needed to hear that!

leinadreign
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subscribed! I really like your content! I´ve started with Blender about 2-3 Years ago and theres always something new to learn even if you think you know for example how to use subdivision modeling. The crease feature for booleans was kinda new to me 😅

Paddy.
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Ig you will win, and thanks for all the tutorials!!

BlenderTuts
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Thx for the vid, I always struggled with mak8ng my sculpts detailed and not lose geometry the more I extruded/built out.

shrimpeyeball
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Thank you so much I finally learn some new method

greatvideos
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this is interesting stuff I did not think of using subdisivion with beval for madeling Ill have to look into doing that!. overall very informative.

joshuaedley
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I just started learning Blender. I just now realized how big the possibilities are and how much I have to learn and practice. It's quite daunting, but I trust that it will get easier.

Estrallio