D&D 5e 2024 Player's Handbook Ranger Reveal | Nerd Immersion

preview_player
Показать описание
Let's see what WotC reveals about the 2024 PHB Ranger!

Thanks for watching!
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
📬 Shipping: P.O. Box 416 Salisbury Mills, NY 12577
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
🔥 Support 🔥
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
🎤 Social Media 🎤
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

Nerd Immersion is an entertainment network focused on Dungeons & Dragons. Our YouTube Channel currently has over 1000 D&D videos covering everything from D&D advice, D&D product reviews/unboxings, Top 10 videos, DM's Guild Module reviews, and play throughs of over 13 different D&D campaigns, and more.

Any links to products or services may be affiliate links that give me a small kickback at no cost to you, with no influence on the content. #dnd #dnd5e #nerdimmersion
Рекомендации по теме
Комментарии
Автор

I really don't understand how you can have on one hand: Barbarian and Monk getting +4 to 2 ability scores, Fighter getting a 4th attack, Bard getting Power Word: Heal and Kill for free AND targeting 2 creatures with it, and at the same time have capstone like "Hunter's Mark increases to D10 damage now" and rogue turning 1 failed d20 roll into a 20. The disparity between capstones is honestly wild.

seangill
Автор

I would happily wait an extra month for the PHB if they fixed the Ranger...

JusticeHurts
Автор

Ranger-flavored La Croix is the best analogy I've heard to describe it, well done Ted.

jordanlindsey
Автор

Nothing annoys me more than "this is inside and out completely different, only similar in name, " followed by them describing a feature that was literally in the 2014 handbook. Beast Master had Share Spells in 2014. THAT IS NOT NEW.

jacobtrost
Автор

I just really, REALLY get the feeling they never compared any redesign of the Ranger against ANY of the other classes.

aaronbourque
Автор

They should just make Hunter's mark like Sneak Attack. Remove the spell slot requirement, make it a bonus action mark that lasts 1 minute, remove the concentration feature, but it only works on 1 enemy at a time. Hunter's mark is still 1d6, but adds a d6 every feat/ASI level. However, limit it to # of uses per short rest like Rage.

Dakarn
Автор

"This an entirely new class!"* * Is only new to people who have never played dnd *

alexschramm
Автор

Like, _Bestow Curse_ won't require concentration if you use a 5th-level slot. Why can't _Hunter's Mark_ do the same with a 3rd-level slot?

clarkside
Автор

If Hunter's Mark is going to be the fundamental ability for Rangers, there NEEDS to be upgrades/changes to it you get before level 13. The fact that your main feature is exactly the same for 13 levels is INSANE.

NathanielMosk
Автор

Ranger is my favourite class, and I can’t remember how long it’s been since I’ve enjoyed playing it.

magicschosen
Автор

Something most people haven't mentioned about "Nature's Veil" is that it used to be at lvl 10. It was moved to 14 (past when most campaigns end.) And it went from PB times to WIS modifier times.

I don't know about everyone else, but my WIS usually is around 14 or 15 while my DEX is maxed out. So, I'd get 3 uses of Nature's Veil at 14. Whereas, my Gloomstalker who I played the last 2 years could use NV at 10, and our PB was 4 at that level. It'd be 5 at level 14, so Nature's Veil was actually nerfed from the current version.

markbrown
Автор

Jeremy Crawford was bullied by a park ranger as a kid, and now he trolls ranger players with intentionally subpar design...

Reynardnoir
Автор

The current Ranger seems an improvement over this new Ranger.

Zaknyfein
Автор

I’ve seen a post elsewhere and I had a similar idea that if WotC is gonna focus that HM is the central focus of the class, at the outset, give it an augment. Ex: Hunter gets an increased Crit Range or it gets Advantage(granted it gets it far later in the base class), Beast Master companion attacks for free as part of the Hunters Attack as long as that target is Marked. Fey Wanderer can teleport immediately after attacking Marked Target. And Gloomstalker Frightens or does Psychic damage to the target. Each has a different effect and gives a new identity to Hunters Mark besides it being the “Ranger’s Damage Spell.” The Mark should have its identity reflect the subclass as well, showing the Rangers speciality in marking their target.

FlapNasty
Автор

i knew when they didn't do a 3rd playtest of ranger that we were in danger.

jacoboverstreet
Автор

I haven't watched the video yet. But the facepalm thumbnail seems appropriate for every version of Ranger so far.

ellelusina
Автор

It’s hard to tell how Ted feels about the new Ranger…

jeffcooper
Автор

We have a brand new feature similar to the one in Tashas


Proceeds to describe exactly what is in Tashas lmao

TVMAN
Автор

As was pointed out on Reddit, this is somewhat of a lesser version of Tasha's ranger with artificer spellcasting and the new UA weapon mastery.
No Primal/Primeval Awareness, no Land's Stride, no Vanish, and Roving now has the limitation of no full plate allowed. Nature’s Veil is Wis times/long rest instead PB times, and the capstone is d10 hunter’s mark instead of Wis mod to attack OR damage against your favored enemy/foe (applied before or after the roll). Blindsight is nice, but you could get 10 ft at 2nd level with the Fighting Style.

Then you have all the bonus action stuff. Beast master needs to use a bonus action to command the pet, hunter's mark is a bonus action, and Nature's Veil is a bonus action. That flies in the face of JC saying in the paladin video about how they were looking at minimizing actions and merging them together as "part of" actions. The ranger sure isn't seeing that.

The UA 2017 hunter's mark that was no concentration, and the One D&D capstone being Wis mod to attack and damage with hunter's mark is so much better.

Also, as many people have pointed out, why do the druid and ranger get pets as part of the base class, but the ranger has to take a subclass? It's weird.

KevinVideo
Автор

Level 10 Tireless feature. Decreased Exhaustion on short rest SOUNDS decent... but how many things actually cause Exhaustion? In 2014, it was the Barbarian Frenzy and... what? DM discretion? Based upon tracking food, rest, and environmental exposure?
Now, this could be cool, if Exhaustion becomes a condition in 2024 that is more prevalent- caused by spells or certain special monster attacks. But otherwise, I think it's just a fancy sounding, but mostly VERY situational feature.

jeffbinning
welcome to shbcf.ru