Build Your First Game in Bevy and Rust - Step by Step Tutorial

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Programmers, ready to venture into game development with Rust and Bevy? This tutorial guides you through creating a Breakout game, harnessing Rust's efficiency and Bevy's intuitive engine. No fluff, just code and clear instructions.

🔗 Resources & Links:

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🎮 What You'll Learn:

Setting up a new Bevy project in Rust.
Introduction to the Bevy Engine and its ECS framework.
Implementing game systems for Breakout.
Crafting the gameplay mechanics from paddle movement to brick collisions.

If this tutorial proves helpful, don't forget to give it a thumbs up and subscribe for more content. Questions or feedback? Drop them in the comments below.

Happy game developing! 🚀
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This is exactly the type of bevy tutorial I have been looking for! You don't spend 10 minutes talking about the benefits of ECS/Rust, you just jump directly into it and expect those who want to follow along to be able to keep up.
Very very excited for the video(s) on bevy gizmos/egui.

mikkelens
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12:52 is so satisfying. Thank you for structuring the video in a way that exemplifies the efficiency of ECS. Very intuitive.

jaykrown
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This is such a well-structured and awesome tutorial. I'm learning Bevy still but I'm picking it up kinda quick. I migrated the codebase to 0.14 myself, but it'd be awesome if you made a few more tutorials of this sort in the future with the new version of the framework! Easy content!

Thank you again!

rogerwinright
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You made it on weekly in Rust.
You are completely correct there's not much out there on Rust and game programming.
The Audio is very deep listening in the car, I might try at home.
Thanks for showing the rust love

bluedark
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great video! starting 2024 with some Bevy stuff, this was the first one :)
keep em coming

ErhanTezcan
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Just learned about bevy recently and your tutorial helped me understand lots of the core components and how they interact! Well done!

flwi
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Thanks, now I finally understood how this game engine works

Zitrone
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Excellent video! I especially loved the graphical explanations, they really helped me comprehend the code rather than blindly copying it

Btw in case you were unaware at 8:59 there is a sudden loud sound

kaby
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estava suspeitando do seu sotaque, até ver que tu é brasileiro! hahaha
ótimo tutorial.

ZaaackBR
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huh, i would have expected sprite rendering to drop below 60fps with the many balls demo, considering sprites aren't batched yet AFAIK
it's impressive!

laundmo
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bro tf such a good tutorial. hope you wont stop

specwnm
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This was the cleanest example for ECS I have seen. Thank you!

noahpro
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this tutorial is amazing! i personally try to structure my projects into multiple smaller files, but guess that's just preference

eatenpancreas
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Thank you very much. Waiting eagerly for the next one.

chickenfur
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Amazing! Great content and quality.
I look forward to future videos!

BryanValeriano-jecx
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Oh I'd love to see how to get an editor running!

OmegaFalcon
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Thats a new sub bro! Good work, keep it up... ❤

Lespati-wydy
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Wow, very nice tut.
What I would like to see is some sort of 2D gas chamber simulation, where balls collide with each other. This would be a great example of implementing a logic for dealing with collision between the entities.

amidfallen
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great to see more rust gaming content
good luck with your channel
subbed for sure

samdavepollard
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A MA ZING tutorial. Thank you so much for making this. its so great

maxgames_nl