Top 10 Worst Classic Cards in Yugioh 【Invasion of Chaos (IOC)】

preview_player
Показать описание
This set invasion of chaos is probably the set which power crept Yu-Gi-Oh the hardest, where it released cards that are so broken, that even today they would be considered good cards if they were released into the modern era. But there was also a lot of really bad cards in this monumental set, which is will be going over in this video.

Script by TDL
Edited by S

├ The List
Intro: (0:00)
10-Witch Doctor Of Chaos: (0:16)
9- Gryphon'S Feather Duster: (1:26)
8-Antiaircraft Flower: (2:43)
7- Coach Goblin: (3:35)
6- Dimension Distortion: (4:54)
5- Fiends Hand Mirror: (6:15)
4- Chaos Greed: (7:28)
3- Insect Princess: (8:53)
2- Destruction Ring: (10:15)
1-Thunder Crash: (11:28)

-----------------------------------------
#yugioh #top10 #YGOtop10

Рекомендации по теме
Комментарии
Автор

I always like the "worst card" videos more, especially if you are almost disgusted how pathetically bad a card is lol

TheStyler
Автор

11:31 Idea to retrain this card:
_Thunder Struck_
Quick-Play Spell
_Destroy any number or cards you control, then apply 2 of the following effects:_
⚪️Special Summon 1 of your Thunder monsters (That are banished or from your hand or GY) Who’s level/rank/link equals the number of destroyed cards.
⚪️Inflict damage to your opponent for each destroyed card X300.
⚪️Negate the effects of an equal number of cards on the field until the end of the turn.

ButFirstHeLitItOnFire
Автор

Somewhat unrelated, but I like the idea that originally "Remove for play" was a downright crippling idea and you pretty much lose a card for the rest of the match.

But nowadays the banish zone is an (admittedly harder to reach and more annoying to deal) super graveyard just to say "he's deader than the dead guys".

clownplayer
Автор

3:42 Idea to retrain Coach Goblin here:

_Trainer Goblin_ (EARTH)
Level 4
Fiend/Effect
_Once per turn (Quick Effect), You can return 1 monster from your hand to the bottom of your deck, then draw 1 card. Once per turn (Quick Effect), you can reveal 1 monster from your hand, then apply the following effects based on it’s monster type(s):_
Normal: Until the end phase of this turn, If a monster you control battles, it gains ATK/DEF equal to the total ATK/DEF of that revealed monster (During Damage Calculation only).
Effect: Target 1 monster you control: Until this effect is applied again or this card leaves the field, that target cannot be destroyed by card effects.
Tuner: Until the end phase, You can Increase or Decrease the level/rank of a monster you control by the revealed monster’s level.
Pendulum: Place 1 Pendulum monster from your hand, monster zones or GY into your pendulum zone.
ATK/1500 DEF/1200

ButFirstHeLitItOnFire
Автор

The funny thing about the "have banished cards but no cards in gy" cards is that you can only feasibly do their effect once a duel, since they send themselves to the gy after use. They also have anti-synergy with other cards that have the same requirement for that reason. So you either only run 1 in your deck and never see it since you can only do it once anyways, or run 3 and have 2 dead cards in your deck.

yummines
Автор

Thunder crash honestly makes more sense to me if you reverse the effects. Pay 300LP each to destroy monsters on your opponents side of the field.

Pershath
Автор

Ah yes, Knightmare Mermaid, my favorite bad card from IOC

victikirby
Автор

9:02 Idea to retrain this card into a level 4 version:
_Insect Heiress_ (WIND)
Level 4
Insect/Tuner/Effect
_(Quick Effect) If any number of Insect monsters you possess are banished or sent to the GY by an opponent’s card or effect: You can special summon this card you possess, and if you do, you can change this card’s level to equal the level/rank/link of any 1 of those monster’s. Cannot be destroyed by battle or card effect by monsters who’s level/rank/link is equal to or lower than this card’s level. (Quick Effect) You can change the battle position of 1 monster on the field. If a monster you control destroys a monster by battle, all monsters you control gain 500 ATK/DEF._
ATK/1900 DEF/1200

ButFirstHeLitItOnFire
Автор

I actually used Dimension Distortion and Chaos Greed in a Macro Monarchs deck back in the early 5D's era. They were quite often dead, but when it was live they were definitely MVPs.

ClampEEGEE
Автор

Knowing YuGiOh, there'll come a day when Anti-Aircraft Flower will have to be banned

CaptainJLinebeck
Автор

I have never noticed how badly broken Coach Goblin's left arm is. That old school YGO art

KidOmega-ivtp
Автор

4:58 Idea to retrain this card:
_Chaos Dimension Disturbance_
Quick-play spell
_Apply any of the following effects if you have none of the following card types in your GY:_
Monsters: Add to your hand or Special Summon 1 of your banished monsters.
Spells: Add to your hand or set 1 of your banished Spells.
Traps: Add to your hand or set 1 of your banished traps.

ButFirstHeLitItOnFire
Автор

2:43 Idea to retrain this card:
_Anti-Aircraft Flower Garden_
Field Spell
_During either players turn, you can target 1 Plant monster you control: This card is unaffected by card effects while that target is on the field. You can tribute 1 card from your hand or field: Inflict 800 damage to your Opponent, then apply the following effects based on that tribute’s card type:_
Monster: Increase your LP by 800.
Spell: Set 1 Spell/Trap card from your hand, deck or GY that mentions Plant in it’s name or effects.
Trap: Destroy 1 card your opponent controls.

Edit: I realized I made an big OPPS with the spell effect, so I’ll do a revision for the above… Writing is Re-Writing you know:

_Anti-Aircraft Flower Garden_
Field Spell
_During either players turn, you can target 1 Plant monster you control: This card is unaffected by card effects while that target is on the field. You can tribute 1 card from your hand or field: Inflict 800 damage to your opponent, then apply the following effects based on that tribute’s card type (You can only activate this effect of “Anti-Aircraft Flower Garden” once per turn):_
Monster: Increase your LP by 800.
Spell: Set 1 Spell/Trap that mentions Plant in it’s effects from your hand, deck or GY.
Trap: Destroy 1 card your opponent controls.

ButFirstHeLitItOnFire
Автор

Dimension Distortion would technically combo well with Chaos Distil since it banishes every card that leaves the field (except itself if it's destroyed), but that's such a minor effect that it will almost never come up.

howlingwolfart
Автор

Thanks for this Logs! Hopefully the next one won't take as long to come lol

leojamesquiambao
Автор

People sometimes forget that 95% of cards printed in yugioh (even in early days) were useless garbage.

Rambrus
Автор

I use to use Thunder Crash when Crystal Beast first dropped. Once I get 4 or more Crystal Beast on the field, or if I need to get the remaining Crystal Beast I needed to put 4 in my backrow, I'd activate Thunder Crash, put all the Crystal Beast I needed in my Spell & Trap Zone, then activate Cystal Abundance to wipe their board. Depending on what Crystal Beast I summoned from Crystal Abundance to attack with, it would be an OTK because of the little bit of burn damage from Thunder Crash.

People always questioned WHY I had the card in my deck when I activated it because they just didn't get it, and then had the craziest look on their face once I activate Crystal Abundance right after. It was my personal, secret tech card for the deck.

MrJapanUnderground
Автор

To put into perspective how bad Thunder Crash is: if you destroy 3 of your own monsters, you only deal 100 more damage than Ookazi, which doesn't require any setup or cost.

XezeMaster
Автор

I remember buying so many IoC packs when I was a kid trying to pull DMoC

Badlex
Автор

I want to see Logs build an Anti-Aircraft Flower FTK deck now

brightpowder_cena
visit shbcf.ru