Top 10 Worst Classic Cards in Yugioh

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In this video look at some of the worst cards from the first two sets of the game, a time period in yugioh that has some of the most broken cards ever printed, as well as some of the most terrible.

--The List--
Intro: (0:00)
10-Harpie lady sisters: (0:13)
9- Fusionist: (3:04)
8- Blast Juggler: (5:17)
7- Electric Lizard: (6:59)
6- Pumpkin The King Of Ghosts: (8:03)
5- Two-Pronged Attack: (10:16)
4- Tainted Wisdom: (11:29)
3- Yado Karu: (12:51)
2- Gate Guardian: (14:25)
1- Great Moth: (15:36)

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#yugioh #top10 #YGOtop10

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I’m so sad to hear the Electric Lizard never saw any competitive play, next thing you’re going to tell me is that Swordsman From A Distant Land Beatdown is not a viable strategy

happysquad
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Gate Guardian is probably the most iconic classic Yugioh card that’s never gotten any sort of new retrain or support. The most Konami ever did with it was skills to make it summonable in Duel Links

SuperiorGothBun
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I would put Larvae Moth for #1, instead of the Great Moth...

Funny tale: during my university time, at the place where we used to play YuGiOh, there was a guy who always bring a Great Moth Deck, it was a stall deck with the only purpose to bring Great Moth, and later Great Perfectly Moth, to the field. He managed to pull the combo a good bunch of times.

We always invited him a drink if he managed to summon the Moth.

martinmespiespinosa
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Pumpking's effect was really nice in Duelists of the Roses, every turn it buffed ALL zombies by 100+100, including itself, and with no turn limits. Plus it was easy to fusion summon by just combining any 2 zombie monsters, you got 3 of them on the field and you got a gamebreaking + 300 every turn team of beatsticks... Edit: Oh right, it was combining a zombie and a plant.

BDNeon
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Great Moth is such a great example of how different early Yu-Gi-Oh design philosophy was. If that card was printed even a few years later, they'd just make each card search out the next card from the deck like every other card does.

adamg
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I still remember the first World's Tournament in 2000 when Jeff Jones's came in clutch with Blast Juggler to destroy Patrick Hoban's two Fusionists to win the game. Shit was crazy, yo!

AnvilPro
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I think the idea for Blast Juggler was to get rid of cards like Mystic Elf, who had high defense and low attack

daranyillh
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From what I recall, while the tcg started with 1800 max atk for level 4s, in the first set of the OCG, the highest level 4 atk was just 1200, and that context makes some of the real old cards make a lot more sense, emphasis on SOME

Rurike
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To be fair, a lot of these are from the non-Japanese perspective. Early on in the original packs, 900 was more along the lines of the average statline. This is why a lot of early video game decks were full of weaker monsters.

tomforge
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Konami purposefuly made the Moths even worse than they already were. In the manga the evolution line started with Larvae Moth and the turn count included both players' turns so it took half the time to summon them. Also Great Moth and Perfectly Ultimate weren't main deck monsters (they were non-physical, like Fusions) so you didn't need them in your hand to summon them.

HoveringAboveMyself
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Man. Even if Great Moth had a "you win the duel" effect upon summon, it would still be unplayable.

Noojtxeeg
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A popular way to summon "Gate Guardian" was to banish all its components first then use "Return from the Different Dimension" or " Dimension Fusion " to summon them back to the field.

RetrospectiveChannel
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i'd like to toss out as an honorable mention the immortal of thunder, also in metal raiders. it has a flip effect where you gain 3000 lp but then when it's sent from the field to the graveyard you lose 5000. even back in the day, most things that would attack into its 1500/1300 stat line would be killing it, so it's a straight up minus 2k instantly. there are ways to get around that even back then, particularly penguin soldier, but that requires both surviving face down together for 2 turns total. even with swords and mirror force that wasn't super likely.

tdarkhorse
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Hey duel logs, here’s an idea: top 10 worst “positive effects”. Examples: increasing attack, gaining life points, shuffling your deck, stop monsters from attacking, etc

kewlaldo
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I remember when my friends and I would build random decks just for fun. He tried so badly to make the stupid cocoon thing work, but even with banned cards in his deck and plenty of negating/stalling cards it was still too easy to disrupt the combo.

DoofSenpai
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Man, I remember thinking 2-Pronged Attack was bad back when I was 7. Good to see I was right about most of these cards being bad even back in the day. Also, with Crass Clown and Dream Clown having some good effects, it pains me that Bickuribox doesn't have the combined effect of "change position = kill". It does bother me that Gate Guardian is so bad, though, as he was a poster boy of the old game. That thing needs a retrain badly.

MasterofLaziness
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I think Pumpking deserves a full, proper archetype just as much as Gate Guardian does. It always came off as 'THE' Zombie monster back then. (Though maybe thanks in part due to how strong it was in Duelist of the Roses.) It's weird that they made Pumprincess and Jack-o-Bolan be clear references to Pumpking, but neither are any attempt at an archetype for it. Granted gaining lots of attack with zombie monsters is already covered by Skull Servants, so Pumpking would need a new sort of gimmick. Still, I hope one day it'll get one.

sharplosion
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Seriously gate guardian needs a new version, that can contact fusion or something and has protection 3 times a turn, heck rush duel could literally make a maximum version of it

Nagatem
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Castle of dark illusions is one of the greatest crimes to this game simply because of its stat line

Materialist
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The pumpkin effect never made any sense to me, it and the castle of dark illusions were never played together in the manga nor anime and nothing in those cards indicated they were meant to pair together. Honestly they should release a retrain version of those cards since they both look cool

scantyer