Razer's new keyboard is basically cheating.

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Pro players want this keyboard banned, and now I see why.

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The idea of null binds started in 1.6 so its funny how this is like 20 years old but built into keyboards now

MrMaxim
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It’s genuinely crazy how much effect wooting has had on the keyboard market.

realsmoggy
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Imagine getting back from a nine-to-five and deciding to play some OW, and see someone shaking like they're having a grand mal seizure clap everyone around you.

dummmonke
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CS2 has just banned this feature, beware. Citation from the update log "If you have a keyboard that includes an input-automation feature (e.g., "Snap Tap Mode"), be sure to disable the feature before you join a match in order to avoid any interruption to your matches."

szindzeks
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lmao that strafing in OW looked so insane

kafi_
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"Press Q + E to activate"
This kb user: shit

arvin
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"At a hardware level" is becoming extremely ambiguous as hardware components become microcomputers themselves. Keyboards like WOOTING and Razer Hunstman have full-blown CPUs, RAM, and storage inside. Unambiguously allowing any "hardware level input" by defining the cutoff point at the driver also means that explicitly banned complex macros and scripts must be allowed if they run on the Keyboard's CPU instead of the gaming PC's. Esports should really get ahead of this by creating clear guidelines around what is and isn't "raw input" or we're just going to see more and more monitors giving extra-sensory information and mice/keyboards correcting aim and movement in completely "legal" ways.

electrified
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CS2 just updated, it now kicks you out of the game if this is detected. Kicks, no ban.

Good_Username
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People from the fighting game community: "ah shit, here we go again"

ChibbyTibblers
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This was banned in fighting games. There are rules that simultaneous opposite cardinal directions *must* produce no action within the controllers firmware settings. I'm sure same will be done for other games.

GFClocked
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Wow, a day ago Wooting asked the community if they should add Snap Tap and they already added it lol

Jvxino
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I scratch my head trying to understand how it is any fun playing against extremely jiggly targets over and over anymore. I stopped playing competitive shooter games a long time ago due to cheating and other things, but now I really question if it's even worth a damn if all everyone does is hard-jiggle all the time and play an extreme game of whack-a-mole. Just doesn't look like fun anymore but instead an extreme source of annoyance.

GamingRevenant
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"This seems like a nice keyboard! I might actually buy it."
*checks price*
"Ill keep my kd at 0.5 tyvm"

hewad
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Not sure about other games but this a very common bind in Team Fortress 2; so common in fact that the most popular performance config sets it up for you by default

EnergyFocus
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me with a laptop keyboard. "huh, neat stuff"

timo
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This is the best commercial for a keyboard I’ve ever seen

autroboto
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I think its wild that a free script doing this that anyone can use is considered cheating but a $100+ keyboard only some player have is seen as fine

AndreiTache
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Wooting responded with an update to all their keyboards lmao

Cam_Wight
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in fighting games this is called socd (simultaneous opposite cardinal directions) and if pressing right and left doesn't equal neutral like when your not using snap tap, your controller is considered banned.

Chief_Foe
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Competitive FPS has been limiting player accuracy during movement for decades now because it’s “realistic”, but simultaneously allowing people to zero-out momentum or even fully change direction in milliseconds. Like, pick a lane.

zheta