Create a 3D Endless Runner for Mobile: #01 - Project Setup - Unity Tutorial / Guide, Indie Devlog

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We create a simple and easy mobile endless runner in Unity 3D which we will later on release on the Google Play Store. Follow me step-by-step through the process in this guide/tutorial.

In this episode we create our project and setup Unity so we can start working. We also create a simple camera and character controller using C# and take a look at some assets we could use.

Follow me though step by step and create your very own version of the endless runner.

Used assets:
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starting today, THANK YOU, for creating this!!

lukdev
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test Camera Controller Code

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TestCameraController : MonoBehaviour
{
private Transform player;

private float yOffset = 1.843f;
private float zOffset = -6.391f;

// Start is called before the first frame update
void Start()
{
player =
}

// Update is called once per frame
void LateUpdate()
{
transform.position = new Vector3(player.position.x, player.position.y + yOffset, player.position.z + zOffset);
}
}

Mr__Peperoni
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Awesome Tutorials Please continue to make tutorials like these

vaibhavrajput
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If you have no ProGrids in Your Package Manager - just use "Add package from git URL..." under plus button on top-left of Package Manager and enter "com.unity.progrids", then press Add button. And... you've got it!

alexandermakovetsky
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Would you recommend watching this series if I’m a beginner with Unity?

JustMarkTheScot
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I'm following your tutor to start a new game today. Thank you!

chiewcck
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Can you provide finished project to download on github

Amal-pfnv
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I just jumped into this today. As of the new update, 3-D with extras isn't an option. Can I just use regular 3-D or, should I use something else?

johnnywang
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I did it thankyou, how to make character jump?

zefanyapoli
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This is going to be one of my favorite channel. Thanks for giving me a motivation! I will start this tutorial today!

eunhan
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Thanks for all. Is there a link of your wallpaper? It's wonderful.

k.gunact
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If you dedication to SC2 is the same as to this project, you will reach Diamond in 3 to 6 month if you put half an hour into it every day. Great video!

NeoBladeSC
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im sorry if im mistaken but are you not using PC controls? how is this a mobile game project if the controls aren't touch screen?

denizdemir
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Can you Provide the complete project link...

topratedvideos
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Excellent and integrated work, but where can I find the work files?

wildingpipes
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how did you get 3d with extras cuz i don't have it

makkra
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test Character Controller code

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class TestCharacterController2 : MonoBehaviour
{
public float movementSpeed = 10f;

// Start is called before the first frame update
void Start()
{

}

// Update is called once per frame
void Update()
{
float hMovement = Input.GetAxis("Horizontal") * movementSpeed / 2;
float vMovement = Input.GetAxis("Vertical") * movementSpeed;

transform.Translate(new Vector3(hMovement, 0, vMovement) * Time.deltaTime);
}
}

Mr__Peperoni
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for some reason, when i press W and S the player moves left and right, and when i press A and D the player moves forwards and backwards, how do i fix this?

User
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Hi, do you have the source code for this project ?

faredsyahmi
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which one is the character controller package??

pushkalgambhir